no changes to the ukf super atguns,cheaper and better commander abilities of ukf,no changes to vickers, and of course their emplacement spam...gcs would have ukf having the highest win rate
nerfed the command panther to ground...why are we paying for extra fuel and manpower also its so difficult for it to get to vet 5 and yet you are nerfing the reward....why not just revert all the changes except mutual kt/jadg exlcusivity and just tie the command panther to teching to t4
lol what why did you further nerfed command panther...?? give me the reasoing now why we have to pay extra fuel for this just revert these changes its awful....comet isn;t getting much nerf but command panther is geting nerfed to the ground modding balance team showing obvious allied bias
There problem right now is timing, not strength. Since now they can come out so much earlier they do not have to face vet three units. The opponent does not have a full load out on their units . Thus can gain veterancy much earlier so they can continue to scale into the late game like all other infantry.
However, I am working on a anti-tank package for them.
ok i get it but what about them being elite more expensive dedicated anti infy unit vs losing to tomies wiht 2 brens or 2 bar rilfe mid range..?? that not right too same with falls
can we bring down the cost of command poanther down 225 fuel is kinda ridiculous now you nerfed its ability(although damage could changed to 35 %) or maybe buff its aura buff and xp requirements is really high....??
after playing some matches usf is literally too strong and no one seems to talk about it...and the papaertank thing is way too overblown...they tanks aren't much different from soviets and ukf tbh......
like the argument is made their infantry needs to be stronger becasue their tanks are weak and its not true at all..they are just different
jackson have low armor but costs much less high dmg and range and very speedy they just have cons and pros for their price
you have tanky tanks like sherman easy 8
pershing is maybe the best heavy tank in the game...
and on top of that you have free officers and over the top infantry and one weaknees they used to have was no access of mortar even thats not an excuse
they were just fine after the third or second nerf obers got but further nerfs made them underpowered...2 bren tommies vs vet 3 obers and obers lose what is the okw asnwer to this one is general purpose and other is dedicated expensive late arriving anti infy unit doesn't feel fair to me...same with falls (although its their vet sucks tbh)