By far, axis complains scott because of its survive and " double scott can detele my lazy pak wall "
. Ok fine. Then nerf it survive and a cability to get 2 scott too fast by increase pop, mp fuel... Make barrage longer cool down, 100 range barrage to 85 range is also fine.
But nerfing both auto fire and barrage is the most d***head move ever. That is triple nerf indeed. Cut off it survive by 50 range autofire, double scott power thanks to new shitty 80 range barrage which cant do shit against blob, weapon support wall. The third is a tactical choice of player, they not gonna pick scott because they know it not gonna do jack shit even got dual scott, mirco shit out of it barrage but gain nothing else.
Finally, pak howie had been cut their teeth too. Leave usf no choice but calliOP ( got nerf too ). So which STOCK unit of usf for blob control, softenning defendsive line ?
There are no way to accept that behaviour of nerfing unit like this. Playerbase is not top player, stop pretend everyone is helpingHand, Dave or glorious SturmtigerGiap.... Heck someone complain 2 scott op because top player mirco so well, pls nerf it.
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I haven't checked the stats but I'd wager that there are a larger portion of players playing 4v4s than 1v1s. Granted a portion of those 4v4s might end prematurely due to a leaver but I'd argue that 4v4s is where the majority of the playerbase is and where coh2 is most fun.
I understand the argument that CoH2 should be full around balanced instead of balanced around a subset of elite players solely playing 1v1. I resonate with that because I mainly play team games too but I enjoy the e-sports scene in my spare time. I think an interest compromise can be made. In DoW2 there is a continuation balance mod made available called DoW2elite which balances the game around 1v1s.
Perhaps we can have the same here?
Have the balance team balance around team games (because thats where the majority of players are) then have a mod that is focused solely on 1v1s. Anyone wanting completely fair, 50/50 win rate, skillbased 1v1s can download a mod for that.
Elitemod not only forcus on 1v1 but also give all faction basic tool so that everyone can be fight equally. They created Ordo Malius as balance factor too. As far as i know DoW2 community all stick to elite mod,
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Fissies also have nade to get you of cover, flare for spoting which is fuking unbalance compare to Riflecompany. Even late game fussi can simply A move and delete Rifle with 2 BAR.
what a joke. |
Just delete M8 smoke nade and make it slower. IS that enough for Survive issues ?
why Nerfing both Autofire and barrage ? FOR what purpose ? forcing USF player pick CalliOP, M7 priest so Balance team have more reason to nerf those thing to the ground ?
That is clearly how Axis can achive 60% winrate in teamgame. Nerf every blob control tool Alies can have, add new broken stuff like SturmTiger with No abandon so it can litterly reload right after firing.
Sadly, our voice in this Forum is nothing. Look at new balance beta, we called M26 need to have 260 armor from 2 months ago, not now. M8 and Howie shouldnt have those hasty nerf because you can build 2 of them ?. |
[replay] https://www.coh2.org/file/19888/bullshit-st.rec[/replay]
this Replay show everyone how FUCKING BUllshit of SturmTiger. This shit can reload and Reseve at same time from bot VP of Hill 400 to his home base. It even dont give a fuck to 2 medium tank try to chassing ?
wellplayed Balance team |
main issue of Scott is survive ?
WHY DONT YOU NERF IT SURVIVE, NOT FUCKING FIREPOWER ?
AND YET WHY DELETE ABANDON OF STURMTIGER ?
FUCK OFF AND ENJOY
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did people disagree with Angelus actually read new update balance note ?
M8 scott / M26 got buff becausse they suck ass so hard on their own job.
USF wouldnt win the manpower war even you put 2 BAR on rifleman. ! |
- Lol, now M26 will have 290 armor back, poor Sander words.
- Buffed Scott still little, but better than nothing. pak Howie should have a same buff.
I dont like new nerf for 120mm mortar. It only have 5 man now, not 6. 80 Range auto fire is enough.
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Every teamgame now is 1-2 Sturmtiger. Meanwhile B-4 is less popular than first two week.
Well done, |
That's nonsense. While a win is not guaranteed, Allied heavies have a decent chance of winning against a Panther. They might be heavily damaged which can be up for discussion, but suggesting that a Panther will easily kill Allied heavies is nonsense.
nonsense but happen everyday
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