Oh my dear boy, ...
I do not wish this to be closed, but reposition to a more suitable location. The "scrap yard" is excellent location.
Oh my dear Child (no idea if you are boy or girl) what you write is full of errors but I wouldn't go so far as to call them scarp yard material.
Since you are incurable of accepting that you are wrong in saying things like this:
In order to created balance in the GAME, it should use game data and not make changes based on "Historical" reasons. It definitely shouldn't change based on the feelings of others And especially opinions based with little knowledge to the game itself.
and as clearly demonstrate Relic makes changes for historical reasons and since you brought up the subject of knowledge of the game lets as check how much is your knowledge of the game. In your following argument you seem to have little knowledge of the game:
For example, you belive that units clip size could be increase due to the real life version of the weapon would have "little to no effect" in performance which is utterly absurd, units Total DPS can be cut back if excessive time pases between reloads. Which is why there reload bulletins, concidently the bulletins that a player should desire the most, are labeled "rare" And are often reload speed for different units to compensate for. quick ejection on expended mags.
1) Contrary to what you write "excessive" time between reloads does not reduce DPS it increase DPS.
2)A Bulletin's usefulness and its "rareness" are completely irrelevant.
3)Reload bulletins for small arm fire are not the most desired ones. It really depends on the weapon and range but generally reload is worse than accuracy or cool-down.