Churchill AVRE
The following change will stop unwanted movement of the AVRE's turret when the unit is not on hold-fire.
AVRE's turret will no longer rotate to targets unless given an attack command. MGs will still engage targets within range when the unit is not on hold-fire.
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I mean. If you're going to shoot and you don't want to have unwanted turret movement just go on hold fire.
If you need your MG shooting while your reloading, just turn hold fire off.
I liked having the AVRE before where it's able to continue tracking enemy once I clicked the enemy. MG start tracking then I can fire my cannon.
It's a minor QOL improvement as it would often start tracking some unwanted target and then take forever to rotate back. The only way to get around that was to put it on hold fire but then the MG's wouldn't fire.