Demo + blob = instant 3 stars.) |
Commander depends on the map rather than your opponents faction.
Tactical Support Company - any map, any opponent, any format.)
But it's true, sometimes you need Thompsons or flamer on urban maps, but most urban maps are banned from axis side. |
Thread: Ostheer5 Feb 2016, 05:56 AM
Yeah, Tiger with smoke under command tank aura, especially -20% received damage, sounds totally balanced in 1v1.
Command P4 + Scopes is quite strong combination already, especially for Stug play. |
Seems pretty good, hopefully it wont be too focused on realistic stuff like men of war.
Well, its same developer - Best Way, but they are planing on 2 Men of war based games - Soldiers: Arena and Call to Arms. Call to Arms is single player based so it could be quite realistic, for multiplayer based Soldiers: Arena realism is a bad idea indeed. Manual control on units, one of the main feature of MoW, also bad idea for online tactical game. |
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There was also a 222 variant with a 28mm that has penetrated an IS 2 in the front.
Do you have any source? For 2.8 cm sPzB 41 maximum is about 94mm (biggest number that I found, also there is more common number - 75mm) of flat armour at 100m, and even side armour of IS-2 is angled 90mm, front - not less than 100mm with much bigger angles. |
and T70(6-7?)
This is possible in 1*1 only if you captured 2 fuels, in reality its more like 8min mark, in most games even 8:30-9min, T-70 is the latest ally light tank. |
I'm agreed with light vehicle issue, but not with Phanter and Tiger. Yes, Comet gun is better in AI performance, but Phanter has its own advantages like - more armour, 325 vs 290, more penetration, +hp and armour with vet, its not awesome against infantry, but with mg upgrade and some vet it decent. Tiger is a good spot right now, it is solid tank. The only problem with Cromwell is its strange target size - 18, like T-70, but it's also same issue with Jagdpanzer IV, witch is even smaller - 17, they both should be 20-22, like other medium tanks. |
I'm also for penetration buff of AP rounds or make it based on deflection damage, like Piats. 260/230/200 is worse than Phanter, Jackson (with HVAP its even same damage, almost two times better rof, and much better penetration) or Firefly. Make it decent AT with same AI shells, but with very long munition switch time, like 30 sec. |
Thank you a lot. Antivirus blocked it, turned it off and all works perfectly. |