This is exact definition of RTS - "Real-time strategy (RTS) is a subgenre of strategy video games where the game does not progress incrementally in turns". Anything else is just your personal opinion/preferences.
There was:
-Battlefleet Gothic: Armada
-Homeworld: Deserts of Kharak
-Total War: Warhammer
-Ashes of the Singularity
-Hearts of Iron IV
-Stellaris
And its only popular once, it's not bad at all for the first half of 2016.
Squad price is fair for 6 models and 2 PTRs, Dp cost also fair, only problem is grenade and button, they should be changed cost wise or performance wise. I think 25-30mu for current button is fair price, same for grenade (30mu) or just make it copy of Bundled Grenades, which also cost 45mu, it even could be a little bit weaker, but not 50% weaker.
Without self repair I would say it's unbalanced, but with it it's still survives 2 shots, there are 2 useful abilities, good gun for lv, it's in a good spot in my opinion.
First of all utility halftracks need vet fixing, they cant get it in utility form and it's useless in upgrade form. It need total overhaul or at least vet system like US major.
So how do these mortars perform compared to the others, since it is a smaller size.
Also does anyone know the price it will be and its vet bonuses?
In Competitive mod it is T0 240mp, 4 men squad, quite mobile. It has short range but shoots pretty fast and accurate (sometimes too accurate in my opinion). White phosphorous smoke on vet1, I believe that vet2 and 3 are same as SU and Ost mortars.