The Jackson definitely does NOT need smoke or a "massive sight advantage".Listen to this man. Nothing to add.
Increase its penetration by 80 at long range and nerf damage to 160.
This way it is viable against heavies and doesn't deny OST T3 that much anymore.
Profile of Butcher
Post History of Butcher
Thread: The Jackson TD desperately needs smoke dischargers.16 Feb 2015, 15:54 PM
In: COH2 Balance |
Thread: New faction British??10 Feb 2015, 19:08 PM
In North Africa the Italians were not the first choice to lead an attack, but rather hold the lines. I don´t know how this could turn out to be an interesting faction in Coh. To quote Rommel about the Italians: "The Italian command was, for the most part, not equal to the task of carrying on war in the desert, where the requirement was lightning decision followed by immediate action. The training of the Italian infantryman fell far short of the standard required by modern warfare. … Particularly harmful was the all pervading differentiation between officer and man. While the men had to make shift without field-kitchens, the officers, or many of them, refused adamantly to forgo their several course meals. Many officers, again, considered it unnecessary to put in an appearance during battle and thus set the men an example. All in all, therefore, it was small wonder that the Italian soldier, who incidentally was extraordinarily modest in his needs, developed a feeling of inferiority which accounted for his occasional failure and moments of crisis. There was no foreseeable hope of a change for the better in any of these matters, although many of the bigger men among the Italian officers were making sincere efforts in that direction." In: COH2 Gameplay |
Thread: Do you Execute the Wounded? 7 Feb 2015, 15:05 PM
If that shocks you: I usually burn down the whole village of Semoiski whenever I see Partisans to prevent them from spawning. In: Lobby |
Thread: Do you Execute the Wounded? 7 Feb 2015, 11:43 AM
The most fucked up thing in this game was me having a Tiger that vetted up when destroying an ambulance: "The women love heroes", the Tiger crew told me. In: Lobby |
Thread: Is the 2/4/2015 patch good enough to come back to coh2 ?6 Feb 2015, 15:19 PM
No, it isn´t. No balance patch. Ostheer is still garbage. In: Lobby |
Thread: New faction British??5 Feb 2015, 16:59 PM
Actually the Polish cavalry relied on anti tank rifles to fight German tanks. They actually were quite successful. The horses were for transportation, then the troops dismounted and fought. Nazi propaganda just turned it into them using swords to show how "inferior" they were. As for British: They have the biggest potential for a new faction: Churchills, Cromwells, Fireflies etc. If it´s actually true that they are going to be introduced I just hope they don´t turn out to be as bad and annoying of a faction as they used to be in Coh1. A totally static army doesn´t belong into Coh. In: COH2 Gameplay |
Thread: A Suggestion For Panther Balance4 Feb 2015, 20:04 PM
War Thunder is the most Russian biased game out there. Matching T-34s with Panzer IIIs for "historic authenticity" and in contrary matching Panther tanks with T-44s and T-54s, ME-262s with Mig-15s from the 1950ies because aforementioned "historic authenticity" only applies as long as Russians don´t lose out. Hardly a good example of how to balance Panthers. In CoH2 the Panther is currently perfectly balanced. Previous patches showed us how useless it can become if it is turned down (even slightly). It needs mobility as it lacks the range of other tank destroyers. With 60 range one could consider giving it less reverse speed. So better don´t touch the Panther. In: COH2 Balance |
Thread: Quentin :"OKW is the weakest faction"3 Feb 2015, 17:41 PM
Weakest faction in the game is Ostheer. MG42s get run over by US riflemen. Either it´s smoke or two squads. Or late game bars and .30 cals sniping the MG42 gunners. Thus the essential part of Ostheer is hard countered by the unit it is supposed to defeat. This leaves you with fragile 4 men Grens (still outclassed by rifles) and T3. T3 is hard countered by a single Jackson btw. T4 is hardly viable. Which then leaves you with the Tiger. On equal skill however the Tiger is also hard countered by Jacksons. Someone will eventually show up here and complain about the Jacksons penetration, but 240dmg and 60 range still finish off Ostheer tanks faster than balance demands. Good players might combine their Ostheer tanks with Paks. But a blob of infantry usually just runs into the MG42 defended Paks and turns them against you. Lol, gg kthxbye. Same applies to Maxims vs OKW. Sry for the rant, but this essentially describes 80% of the games I played last month. I lost more games than ever as I don´t own the two new factions. Losing most of the games now. Hardly a L2P issue btw as I used to be Nr.1 on the 2v2 ladder for quite a while. Until the next patch comes out and at least makes MGs viable again I´m taking a "creative break" from this game. Cheers. In: COH2 Balance |
Thread: What would a third German faction look like?21 Jan 2015, 20:11 PM
Cool idea but I'd like to see something else than a full German faction againAnd who would that be? Finnish troops? They fought bravely... but mostly with a mix of German (StuG, Panzerfaust) and Russian (captured T-34s, KV-1s or Mosin Rifles) equipment. Not much to make a whole faction. Same applies to the Italians... no heavy vehicles and by the time the multiplayer is set they had switched sides. The north remained nothing more but a puppet state. In: COH2 Gameplay |
Thread: What would a third German faction look like?21 Jan 2015, 20:06 PM
Afrikakorps would suck imo. How are you supposed to balance Panzer IIIs and Panzer IIs fighting it out with IS-2? Afrikakorps units would either fill no role or would be totally out of the timephrame. I think a third Axis faction isn´t required at all. Some cool units could be introduced via doctrines. There are enough units who would fit the timephrame of 1944. Units such as: Hetzer, Nashorn, Marder, Flak 88mm, Jagdpanther, StuH 42, Nebelwerfer, Panzer III Ausf. N. In: COH2 Gameplay |
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