Don't worry. Quantity can't beat quality
Soviets are saying hi. |
Hi,
Do you guys have the same issue? Like 15-16 hours ago I opened the game and saw that message with Relic servers are down or something like this, try again later, blah blah, Error code: -4. I said allright, no pb, maybe a maintanance thing or an update. Thing is that I opened half an hour ago and it's the same thing .
I saw no message or anouncement related to servers going down or for how long. Is it my connection / game / computer, or it's Relic? (I realy have time to play these days but it seems I am unlucky ........) |
Assuming there will be any pershing, assuming it will be of caliber of -NDA- which belongs to -NDA-, then you'll shit yourself spamming nerf posts.
That being said, as I've mentioned it multiple times, I wouldn't want to see pershing.
There are many more interesting vehicles to be added.
Size doesn't matter smart boy, if you didn't know, as caliber didn't matter in WW2. T34/85 with its 85 caliber barely reached the Panther's cannon performance which was 75. Same story with IS2 and Tiger 122 against 88. But you couldn't understand notions as projectile velocity, quality of gunpowder or steel quality, anyway.... Otherwise you would not continue to contest the supremacy of krupp steel which was the best like you know it but can't accept it, hehehe. |
Pershing haters are mostly axis only players. Forum crusade for easy play as axis in team games.
You allied fanboys are allways making me laugh. I can't wait to see your disappointment when your precious little Pershing will be not even of Tiger's caliber not to mention IS2. So no, "axis fanboys" are not fearing Pershing. Panther will dispose of it with no truble at all. And all that axis fanboys will do then, is laugh of your tears. |
Maybe it's a nooby thing, but while playing with soviets, if I see kubel, the first upgrade I buy it's the at grenade, storm the damn' thing with conscripts from multiple directions and ATnade the shit out of it. Sometimes it goes pretty well. |
I was not expecting this from you. Applause.
I am for a balanced game. If something is to cheesee I dislike that, even if I use it too. Also, I dislike things that are limiting players' imagination and continuous search for strategies. I play the game with all factions, even though I tend to play more with axis. |
The King Tiger is not limited to 1 on the field since it isn't a call in. You will find it missing in the patch note's list of heavies that are affected by the limit change.
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=179158#post179158
Relic did state that they are further evaluating on whether to limit the king tiger as well.
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/179157-june-23rd-patch-notes-official-feedback-thread?p=179272#post179272
Well I am pretty sure that in the pastebin was mentioned the KT as well. It seems that in patchnotes it's not mentioned anymore.
Anyway, someone said here a wise thing (I think it was Napalm) then other guys aproved him. After all, why are we so stuck in this heavies problem? Is it a real problem? Why not field several heavies? What was so wrong about it? Oh, yeah, people want to use tires units more but this affects factions in different ways. I mean it's better for axis - which can field better stock units - and worst for allied. Soviets are relying especially on their powerfull doctrines than tear units. And doctrines means call-ins. Why so much contempt related to "Company of call-ins"?
Or, you can make heavies require much more popcap. Fielding 2-3 at a time should let you with verry few options to build other units/reinforce the ones you allready have. That could balance better the call-in phenomenon. Balance it, not totaly kill it.
Or, Relic should release ALL of aplha changes, not give us little bits and transform a cool vision of a future status of the game into what we have today: something dubious. But this has been said already. |
Isn't "incremental accuracy" designed to work only for HMGs? Is this information wrong? |
Come on.. Really long? In 4v4 you can get second KT at 26min. It's hardly long game.
Two heavies from 1 player in 4v4 is something common.
My mistake, I was referring to 2v2s. I believe in 4v4s situation is different, and could be possible. But for sure not as often as people want to imply. |
So what? Relic wanted more medium armor play so why not restrict 1 KT OR 1 Jagd? OKW can field both while I am limited 1 IS-2?
Hold it right there, the picture doesn't show one KT and one JagdTiger? I think this is the case that we are looking at, because, you know, patch notes said KTs are limited to ONE at a time, like any other heavy. I know how to read english, wtf?! |