Profile of NinjaWJ
Avatar Area
Posts: 2070
General Information
Signature
Axis doesn't have the best AT options in the game
Post History of NinjaWJ
Thread: Higher then usual Battleserver Disonnects18 Dec 2014, 19:06 PM
happening to my friend a lot In: COH2 Bugs |
Thread: Input Delay18 Dec 2014, 19:05 PM
seems normal for me. the performance patch is giving me a lot of lag spikes though In: COH2 Bugs |
Thread: Penalty for Randomly Dropping Games 18 Dec 2014, 17:12 PM
instead of leaving, people should just use surrender function. It is a lot more "sportsmanlike". This can be accomplished better if the surrender ratio was lowered to 2-1 and 3-1. 2v2s will remain 2-0 In: COH2 Gameplay |
Thread: Artillery: Soviet 152mm, Ostheer 105mm18 Dec 2014, 17:08 PM
Yes please bring the stationary cannons back! I a so sick of rocket artillery! In: COH2 Balance |
Thread: More Windustry on Le Gleize18 Dec 2014, 07:51 AM
ANother match using Soviet Industry. I find it very fun and effective, especially against OKW. It is a tough doctrine to figure out, but it is really fun and i encourage people to try it out. I have been using it a lot recently with great success. I am using the commander on Le Gleize with a couple buddies. Enjoy the game, and i hope you will be inspired to use Soviet Industry! In: Replays |
Thread: Any good allied streamers?18 Dec 2014, 07:42 AM
NinjaWJ, but that guy hardly streams In: COH2 Gameplay |
Thread: Penalty for Randomly Dropping Games 18 Dec 2014, 06:25 AM
Ultimately, this would be bad for the game. if everyone was allowed to leave (like it currently is now) without any sort of punishment, it would create bad gameplay environment. THis is a multiplayer game where people queue and play matches together. Leaving is especially damaging in team games, where one person leaving is basically a gg. If we used your logic, then we would have poeple leaving all over the place for whatever reason (founded and unfounded). THis would ultimately create a very bad playerbase In: COH2 Gameplay |
Thread: KV-2 needs some adjustments18 Dec 2014, 05:12 AM
vet 0 it is about 7 seconds In: COH2 Balance |
Thread: KV-2 needs some adjustments18 Dec 2014, 02:53 AM
it is not instant. i tried it out a couple days ago In: COH2 Balance |
Thread: Patch 08/12/1417 Dec 2014, 20:37 PM
perhaps they should make isu shoot one type of ammo again because of the nerfs. In: COH2 Balance |
260255260254260199260196260006260003259972259953259933259843
Latest replays uploaded by NinjaWJ
-
VS~TAB~ NinjaWJ ★ ~TAB~ SvtLightning Ranger-Ghost ~TAB~MONGsterExistant V3E ♨TEA.UP®♨♣IrishHitman79 ♨TEA.UP®♨ NecroCookie[♣] ♨TEA.UP®♨2metreCLAN WAR on Port of Hamburgby: NinjaWJ map: Port of Hamburg5-1,783
-
VS~TAB~Mittenz ~TAB~ NinjaWJ ★ Ulaire Minya ★ Jimbo SlyceStriX CoReX ChillStep Fearless Prince Amazing |RNGDown to the Wire on City 17by: NinjaWJ map: City 172-1,198
-
VS~TAB~ maskedmonkey2 .~TAB~Mittens ~TAB~ NinjaWJ ~TAB~ Jimbo Slyce[TAW] Duplicitous_Avenger [TAW] LatestElite [TAW] Pure_Elegance Ice_Man24Lienne Forest Arty Festby: NinjaWJ map: Lienne Forest3-1,135
-
VSJoe15555 #Amalgamation Promethius Morice ~TAB~ NinjaWJdon't paulus we'll paulyou ShoulderGUY Marowi yyoung2010Intense Game on Hill 331by: NinjaWJ map: Hill 3311-1,397
-
VS~TAB~ NinjaWJ RiffzBearrito ~TAB~ Cabreza ~TAB~ The_ReD_BeaRW.A.R. BR - Guma Xampoo KoneBanker ElxiruHilarious Game - EPIC MORTAR HT SPAM!!!!!!!!by: NinjaWJ map: Lienne Forest1-1,149
-
VS- InF - __neneS