Profile of NinjaWJ
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Axis doesn't have the best AT options in the game
Post History of NinjaWJ
Thread: Drop Hack continues14 Dec 2014, 23:04 PM
yeah that is a bunch of disputes. i dont think enforcement@relic.com even does anything. I think relic wants us to drop hack more In: COH2 Bugs |
Thread: Penalty for Randomly Dropping Games 14 Dec 2014, 20:12 PM
If XP meant anything, if ranking were meaningful, and if war spoils system wasn't universally frustrating, then there would probably be less friction on this subject. yes, some people don't want to surrender because they think they will receive war spoils in the end In: COH2 Gameplay |
Thread: Patch 08/12/1414 Dec 2014, 19:02 PM
SO DOES THIS MEAN A NEW PATCH IS COMING OR NOTHING NEW UNTIL NEXT YEAR? In: COH2 Balance |
Thread: Penalty for Randomly Dropping Games 14 Dec 2014, 05:08 AM
you can't prevent me from leaving the game. i can kill the process (which will look like a drop, not someone leaving) or pull the plug on my computer in the worst case. but do you think people leaving or dropping in the first 30 seconds, before any combat has begun, should be punished? In: COH2 Gameplay |
Thread: For Mother Russia question14 Dec 2014, 04:22 AM
does this affect allied units as well or just ur own? In: COH2 Gameplay |
Thread: Penalty for Randomly Dropping Games 14 Dec 2014, 04:09 AM
I understand where u are coming form marco, and i know it is a tight rope ot balance. I am a little perplexed by what some of the community on here say about these leaver punishments. This feature is touted as necessary and a godsend in games such as League of Legends and DOta. It is well-accepted there that players do not want leavers and afkers to ruin their games. It seems like this thinking is reversed in COH2. Players here seem to feel that they shouldn't be barred from leaving a game. It is quite strange. In: COH2 Gameplay |
Thread: Penalty for Randomly Dropping Games 14 Dec 2014, 02:52 AM
And who defines the reason? i'm not going to slog through a lost match just because one guy on the team won't concede. i've also had an instance when one of my team mates was demoing my base; instant leave. this is a toxic attitude. This is a really selfish attitude to have. Punishing leavers and afkers could make the game significantly better for the entire playerbase. first, i am not asking for people to be in games they do not want to be. secondly, these punishments would have to be uniformily applied for consistency. thirdly, these punishment features would have ot be couple with a robust and effective report system so relic can ban the people who troll games and/or racist, jerks, etc. lastly, relic should lower the surrender threshold to 2-1 and 3-1 In: COH2 Gameplay |
Thread: $1000 1v1 Questions & Answers14 Dec 2014, 00:16 AM
is there a bracket showing who won today ? |
Thread: Drop Hack continues14 Dec 2014, 00:04 AM
Drophacks aren't handled by the trust system. The servers can tell which player is still connected after a disconnect, and will award the win accordingly. If you're getting constant losses from drops, it's likely a problem with your connection. This is even more likely based on the numbers you give. 100 drops is a ridiculous amount. some peopel have said that even with good trust rating, they still get losses. ALso, most of these "hacks" occur when one team is getting stomped. It never happens at the beginning of the match. In: COH2 Bugs |
Thread: Penalty for Randomly Dropping Games 14 Dec 2014, 00:02 AM
You aren't fixing the problem though..... you are just ignoring it Yes i agree that there needs to be punishment for people who eave games. There can be allowances for people who disconnect in the first couple minutes or are afk, but people quitting for no reason need ot be punished. In: COH2 Gameplay |
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