I don't need to try it though. What they're failing to understand is in COH, not every building needs to counter every other building. Not every unit needs to have 20 abilities and sub classes. If you go heavy T1 and you allow your opponent fuel to get a vehicle before you get AT you SHOULD be punished. Every tier is not a damn swiss army knife. This is not balancing this changing game mechanics to your personal taste.
The problem is T1 is a shit tier & penals suck but penal spam owns noobs so they are trying to rework penals & T1 within the limited scope that relic has permitted them. I've been saying for months that USSR lacks mid-late game elite inf, such as OKW obers & weh mg42 grens, so penals should fill that roll but Relic doesn't know how to move penals to the later stages of the game. Personally I think moving penals to later tiers and/or giving cons a weapon upgrade while leaving T1 as a useless tier is better than trying to make T1 better & balancing penals in T1.
USSR is a near perfect faction with their only weakness being elite inf, which is kinda filled by guards, so the focus should be more on nerfing the strong points, such as t-70, and buffing weh early game by making grens' early game better while their mid-late game weaker with mg42 upgrade nerf since grens outscale cons by a lot. (weh could probably use more buffs but the gren is the most needed one).