...then walk away for 3-5 minutes and let the system slow down and cool down...
This might be your problem.
I remember the X51 being prone to overheating btw., you should check that out. Doubt it's a COH2 problem in this case.
Posts: 764
Thread: Freeze & lag while playing13 Apr 2015, 12:17 PM
...then walk away for 3-5 minutes and let the system slow down and cool down... This might be your problem. I remember the X51 being prone to overheating btw., you should check that out. Doubt it's a COH2 problem in this case. |
Thread: Fortifications: Great Doctrine or the Greatest Doctrine?12 Apr 2015, 10:11 AM
I build it only in two games, in the first one 2vs2 vs a US player that rushed with 4 or 5 Easy8s, my two pak 43 killed them easily, even though it was close quarters on Rails and Metal And I lost one of them. Rule #1 for pak43: always build it hidden, and always put it on AT mode. You want it to be targeted, but only after it did some damage. just my 2 cents. In: OKW Strategies |
Thread: Ostheer12 Apr 2015, 09:07 AM
ost teching is only an issue in 1's imo Well, 560/115 vs 440/140 in tech cost. At least you get some LT & Major on the way. I just wish the tech up cost would be less mp heavy, so you got some staying power in the meanwhile. In: COH2 Balance |
Thread: Lenny’s guide to the Tank Hunters!11 Apr 2015, 11:52 AM
Not sure if i can remember the build order, looks complicated In: Guides |
Thread: PTRS now OP?10 Apr 2015, 13:06 PM
Using Luftwaffe supply to drop in lots of munis and spamming incendiary barrage might be fun vs con blob. More fun: force retreat with CAS strafing run and Grens nearby, time a Stuka bomb, gg. (any smart player would spread them out though) In: COH2 Balance |
Thread: [Feedback requested] - balancing issues in large team games9 Apr 2015, 16:55 PM
The Problem are not the factions it's the matchmaking, Axis have larger playerbase -> better match ups among team mates, while facing lower ranked allies. Simply this. In: COH2 Balance |
Thread: 1.6 million CoH2 copies sold ?9 Apr 2015, 10:35 AM
Same here, i like this game a lot, but i'm not talking about personal opinion, nor about game quality in the first place. In: Lobby |
Thread: 1.6 million CoH2 copies sold ?9 Apr 2015, 07:16 AM
Congratulations, you went from a bad argument, to no argument. Why you try to derail another topic is beyond me though, especially considering you're a staff member of this site. In: Lobby |
Thread: 1.6 million CoH2 copies sold ?9 Apr 2015, 06:01 AM
Bloated sales numbers are not an indicator for game quality. And again, those numbers from Ars Technica are faulty. In: Lobby |
Thread: The Brummbar9 Apr 2015, 04:20 AM
UP Brummbar once again. This time in random 2v2 as a first tank. Rank 8k+ and rank 20k+ enemies, the latter even has ranks up to 40k. No offense, but that's like playing vs. easy AI. its pretty solidly capable of dealing with blobs tbh. I don't see the problem with it, apart from its tier but thats a whole other issue Pretty much my thought. Okay, asides from the insane kill amount it needs to vet up, it's a decent unit. But by the time i could get it i will have other problems than the enemy infantry. In: COH2 Gameplay |