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Kamk, it doesn't make sense to punish teams for playing well together. Losing is part of the game and its also a great learning experience for those who may not have as much experience. If you are worried you are going to get stomped then I think the onus is on the player, not the other teams.
I'm not talking about punishing teams, nor certain modes & factions, i'm talking about complete bullshit matches and free wins.
If you consider free wins as glorious gameplay, then you'll probably won't understand, but i doubt you're like that.
Think about it differently: the majority of COH players doesn't play COH for the competition, they play for fun. And getting instantly owned is the opposite of fun. So they will quit, and so do the actual competitive random mates they may have had once (they give up on certain random matches, because they just get literal scrubs anyways, so what's the point)
So what happens?
- you lose the casual playerbase
- you lose the competitive playerbase
... and you face even more beginners who are still brave enough to roll the dice, till they also give up.
Maybe it's just me, but my most enjoyable games were the ones that lasted, or where i could at least see what i did wrong / right, and not the ones when i had to play 1v2 from start, or could base siege the enemy 5 minutes into the game - both are utterly, excuse my language, retarded.