Thats why I and sturmpanther had discuasion with Smith and co. about call ins. I think we all have same opinions about this.
Lock call ins furthure behind CP so they will be either suplement to your army (Cpantha after p4) or last ditch effort - you played your cards bad early on and thus you will risk everything in one card - double oswind once you hit CP instaed of early tech.
This should apply to all favtions.
By these changes we will move calling from first order optimal build to suplemment/ all in units.
Sorry, I often forget to write key things that we already discussed internally
I see what you mean and truthfully it makes a lot sense.
To be honest I just want WFA to be more like EFA, balanced armies where you pick unit composition on commander and play style that are more about careful strategy and maximizing economy. (Picking a muni sink commander as Sov OR laying demos/mines for instance.)
WFA I feel less like I'm exploring a faction and more building OP units in a linear path.