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Is it fun to get rid of the faction-specific features and make it like Ctrl c + v?
It is the user's role to identify and maximize or supplement each faction's strengths and weaknesses.
What's funny if all the factions provide the same play experience?
To maximize or overcome
Different features, advantages and disadvantages of each faction create a variety of game experiences and strategies
Why is COH2 the longest surviving ww2 game?
Have you tried other ww2 simulation games?
Each faction of those games is less personal than the factions of coh2
Boring and offering the same play experience every time
coh2 was unique in this area(faction's personality and commanders), so it could grow without replacement
Many ww2 RTS creators overlook this