Dude, it's not vCoh2, it's COH2.
Go play vcoh if you want these mechanics.
Ontopic;
The squad wipe potential is too high for it's cost. The mines are too powerful.
lol i knew someone would say that. If they wanted to make a game completly different than vcoh they should not use "kinda the same mechanics, but completly broken". Is that whats make a good sequal to you? the same unit, almost works the same way.. but totally broken?
Thats like making the mg42 work as it does now but kill a entire squad in the first burst, if someone complains? tell them to go play vcoh because this isnt vcoh2.