I tried to stay away from this topic because it was turning into another silly production, however, I had to ask.
How is anyone seriously considering this debating point that shocks are getting wiped by this ability?
I find that INCREDIBLY absurd. Unless you are running your shocks into a group of 4 volks squads, I can't even fathom how this would happen; and even then, you'd still have to do some work to get hit by this ability.
Firstly, this ability is incredibly easy to dodge and INCREDIBLY obvious when it's going down. The ENTIRE squad starts shrugging off their rifles and reaches for a grenade.
But that's not even the glaring counterpoint here. Secondly, and mainly, I'd hope we all know that this ability produces one less grenade per lost model. Considering the range of this ability, I can't even consider that there's a volks squad that is going to get off all 5 grenades at that range before 2 of the models are dead.
I'm baffled. The "it gives volks too much firepower against shocks" point can't even seriously be considered. Grasping for straws at this point.
Hey man, if I can play devil's advocate for a second:
- Didn't you see the replay in OP? It's totally possible to wipe a shock squad with this ability.
- It's totally ridiculous for an ability that has wide AoE explosive damage to be effective against Shocks. Sure, they're a six man squad so AoE naturally does about 150% of the damage it would to a four man squad, but it's totally ridiculous to wipe them even though Shocks have armor.*
- It's totally ridiculous for an ability that can theoretically wipe a squad to cost 10 munis just because the victim is asleep at the keyboard. It's not like any other infantry squad has a zero munitions "flank an MG and gun down the crew without taking casualties" ability.
- If you don't take these arguments totally seriously just because people making them have never used the ability, then you're a racist. These arguments are founded on absolutely rock solid theory, no wobbly practical experience.
- Haven't you heard OP say "maths" and "numbers" eight times in this thread?
To address you directly: I'm also baffled. Most streamers are pretty good players, and OKW is at least a plurality (if not an outright majority) of games I've seen streamed. If Infil Nades were actually "teh pwnzor", I'd expect to see them used once in a while. I haven't kept precise count, but my impression both from streamers and my own play (I play about 4:3 Allies) is that Spec Ops is the least chosen doctrine by OKW in 1v1 and 2v2.
*Editor's note: Armor doesn't protect infantry from explosives.