BAR(60ammo)x2 x4 = 480 ammo
Zook(50ammo)x2 x2 = 200 ammo
680 munition in ten minutes? Were you playing a high resources custom game?
Imo, he was better than you. And you can post a replay so we can really see what happened.
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Post History of Esxile
Thread: How do deal with double wielding rifles?17 Feb 2017, 08:49 AM
In: OKW Strategies |
Thread: Debuff for blobs17 Feb 2017, 07:51 AM
Lol² If two players come to you with 3 or 4 units each and your mate is not helping, that's a a blob issue but team play's one. You cannot better balance the game upon 2vs2 than 1vs1. What can be done on team play's games is reducing the income to slow down the game speed. In: COH2 Balance |
Thread: What is the state of Panzer 4 on the Winter Balance Patch16 Feb 2017, 17:06 PM
As Ostheer the P4 is usually your first real armored vehicle that have a impact, Sov have T70, USF stuart, brit AEC and OKW Luch. I know we must keep it in perspective with the WBP but your Pz4 is actually quite critical when it comes out today. It would be good to reduce this criticality to make the Ostheer mid game transition less stressful. In: COH2 Gameplay |
Thread: What is the state of Panzer 4 on the Winter Balance Patch16 Feb 2017, 07:33 AM
The p4 is not a bad tank, it's just that everything else is better. I would give it a slight boost to penetration and accuracy, that is all it needs. It does not need a fuel cost decrease, it comes at a good time in the build order. It doesn't need to come faster. The little bit more accuracy and penetration will help it match up better against the t-34/85 and the Easy-8, which are closer to its equivalents price-wise. Once the other over-performing medium tanks are brought in line it will be in a good spot. I would have propose the opposite, keep it as it is but decrease its fuel price to 110. In: COH2 Gameplay |
Thread: Debuff for blobs15 Feb 2017, 07:27 AM
People are saying blobs are easily countered and if you can't you are a noob yet many of the top 10 2v2 players blob all the time... something doesn't add up here. Lul 2vs2. In: COH2 Balance |
Thread: Debuff for blobs14 Feb 2017, 18:23 PM
This guy is right. Not being myself pro, I'll say: Blob and see how you get countered once you start fighting people who knows how to play. Once you start losing, watch replays and copy. In: COH2 Balance |
Thread: Winter Balance Preview Replays14 Feb 2017, 13:37 PM
If the problem is a timing issue, why not make the AEC like an M8 and increase the upgrade cost for it so that it is delayed? Or would that just make Cromwell the better option always? Not sure you can compare the M8 with the AEC, the Coh1 M8 came as an alternative to the global BARs upgrade. 60 fuel each if I remember well. If you went BARs first, you're unlikely to build a M8 to counter Pumas. If you go M8 first, your opponent isn't going to build a Puma without upgrade. You cannot really compare this situation with the Bofor/AEC. I'm all for the AEC becoming a Puma like. But if nothing is change for the Bofor (aka nerfing it usage by making it less brainless autofire everything in range) everybody will go Bofor over AEC and we'll be ending in the same meta over and over but this time with the Bofor. In: Lobby |
Thread: Skill Based Abandoned Vehicles 14 Feb 2017, 07:27 AM
Dunno if it was a game mechanism but the USF Scott was always abandoned when it was hit (one shot) by the sturmtiger. In: COH2 Gameplay |
Thread: Pz.Kpfw. VI - Tiger12 Feb 2017, 15:42 PM
Tiger is still very good on 1vs1 but doesn't hold interest on teamgame In: COH2 Balance |
Thread: Wehrmacht Infantry in WBP till 1.810 Feb 2017, 17:13 PM
At the moment Relic added the Commanders to the drop list, it took some of the MMO mechanisms.
I don't really understand what you want to demonstrate. The game has been paytowin since the realize of its first DLC commander, everyone had to bought them. Even the system has improve to give you more chance to get them for free. 1- You still have a chance to drop them. NEW: 2- You can play and collect supply and someday get them for free. Or you can spend money. The argument of newbies are disadvantaged is null, the game is Paytowin, if they want the commander now they buy it like you and many other did. They are DLC, new content like in any game DLCs give you more power over people not owning them. Now we could argue that Relic could make them all free, but that a commercial decision. In: COH2 Gameplay |
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