that I was kicked because of my behaviour and comments towards other players and members of the community.
I don't think Relic monitor everything said by any content creator on stream, so this had to come from a complain from someone watching it then I also don't think Relic would ban a content creator from a single mistake so it has probably been at least 2 occurrences OR one really problematic case of bad comment, racial or what ever at the same level.
Relic's wrong behavior here is the lack of notification which is a huge mistake but we can imagine how busy they are at the moment 2 weeks prior the release so it can be understandable.
I didn't read all your comment but the comparison with AE stop there, AE has a quite frank speaking toward the game BUT is respectful of any other players. |
I had good fun with all of them during the test,. |
I'm not really sure what you would expect from Vichy's troops. France was demilitarized and could only hold the territory they possessed. |
Excuse me, i'm not very good at predicting unit timing, but if the enemy goes for the 221 at the 3rd minute, what is the rest of his army composition? I understand your statement about getting the racks early on, as you won't have presence on the map. I usually go double RM, grenades, 3rd RM and then racks.
1 Sturm and 2 Volks usually, nothing you can counter with 1 rifle and 1 rear echelon. The problem isn't the manpower cost or fuel cost of the rack but that you can't build a squad at the same time. |
It depends if you consider battlegroups as new content or not. And it depends on how they sell it, imagine an Italian package including Italian battlegroup + cosmetics, or French package including French battlegroup and cosmetics. Those could also come with a short scenario of 2 or 3 missions to unlock more stuff for solo players.
Relic already sold differently Coh2 commanders between vanilla and western army, the latest were much more balanced at release and not paytowin.
The problem isn't to sell additional content but how it impacts the game. I play Stellaris and Paradox is well known for milking their player base with constant new add-ons but since those are correctly implemented and finally don't break the game they are well received. |
I personally make it mandatory to get bazookas as soon as possible for 2 reasons
1. The enemy will absolutely bring some kind of vehicle in the field (in this case, the 221)
2. Most of the time, the enemy fields tanks first (this is just a l2p issue for me) so i want to have something to deal with them. And i also don't like the Riflemen AT because it's very inconsistent.
What you don't understand is that 3 minute zook isn't viable. You can't just start researching weapon rack at 2 minute in order to get 1 zook at 3 minute because that mean you only have 1 RE and one other squad on the field when the 221 arrives.
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In the match i did use it vs Cataclaw, it not only secured me a massive advantage, when i dealt a crippling blow is was about to ressurect his dead panther. Just having that ablity at the press of a button deals a massive mental blow because any loss they take they have to destroy the wreckage of no matter what or suffer greatly.
Remember how people started destroying all wrecks in CoH2 against OKW to deny them salvage and then the same happens vs soviets when they picked their salvage doctrine?
That is going to happen.
Dives will remain risky, but then again, dives are not as needed due to lack of abundance of batshit insane rocket trucks.
Seeing how, at the moment, Panther and Tigers and Churchill are waaay above the rest of the mass, It's probably a good mechanism against them. Then again about the other units I'm not sure if it is worth it.
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The biggest problem is that it punishes you for making good plays. Trading for example a greyhound/8rad for 1-2 squads probably isnt worth it anymore (especially vs dak since its.............nondoc XD ).
Base diving practically cannot be done unless you are ending the game or 100% know your opponent cannot recover your vehicles. Whats even more ludicrous is the fact that only TWO of the four factions actually have it. So DAK can dive brits no problems, but god forbid if you try to counter dive.
Edit: Not to mention its already plenty fucking strong, it gets combat repairs. so you have to target it with AT (meaning its basically tanking damage for your tanks, which is an incredibly good thing and puts you ahead in trades) or they have to do far more damage while you cycle in tanks while pressuring, and since your opponent (if they are wehr) dont get anything like that, they inevitably fall behind in the trading and eventually lose. I did this vs cataclaw with great success.
I understand what you're saying but do you believe the cost of building a recovery vehicle plus the recovery cost of the wreck will be worth it? Maybe for a tiger but I doubt it for other vehicles. I tried to recover a medium tank once and it took age to do it and on top of it you still need to repair it afterward. |
I fail to see how reinforce in combat would be bad now after it was perfectly fine in CoH1 and 2.
Not having to spam button didn't made it balanced, because even damn bad players used it without much of an issue.
It was fine because it was not an auto-reinforce, here we are talking about microing your units during a fight not managing your base.
Imo auto-reinforce, which I support, should be only available within the base area. |
Feel free to provide the "presentation" as buff in preview because it not present as one in the patch notes.
and here is the preview:
https://www.coh2.org/topic/95396/september-balance-patch-preview-spbp-general-discussion
Rear Echelon Troops
To make Rear Echelon Troops carbines perform more consistently, as currently they are very RNG dependent with their low accuracy but high rate of fire and damage, their accuracy has been increased. In return their damage per bullet will be reduced, to keep the same total DPS as now
- Damage from 10 to 8
- Accuracy from 0.403/0.288/0.23 to 0.51/0.3456/0.276
with no mention of a buff.
Guess this completely shuts down the "conspiracy theory".
Do you understand that making something more consistent = making it better = buff? Or don't you? I'm guessing you're understanding it but not liking it when it comes to things you don't agree with. end of the debate with you, bye. |