That's not my point, my point is, you don't need to be soldier to serve on frontline/participate in combat.
Partisans anyone?
Regardless, no ss will ever appear in any game, because its political, not military force, doesn't matter what they used or what they did, they still origin from political source, not military.
I get auto. Named ss divisions in hoi4, does that count? |
Even paths and commandos need to buy their upgrades, just fallies not.. |
yes. its range should go down to 40 and cut off like 50 armor. And take away pintle upgrade, so much AI |
Being matched against higher ranked players is not a result of bad matchmaking. It is the result of, at times, small number of players searching for a game. The way matchmaking works is that it looks for players in your range and if it doesn't find any, it will gradually expand the range (both down and up). The longer you keep searching the bigger is the range of players the game will pick from to give you a match.
This works the same for pretty much all games with matchmaking. More specifically, it has to, since everyone would be complaining, if they couldn't find any games because the range didn't increase and the game just kept searching for someone within your range.
If you want to ensure, that you are placed against someone of similar rank, you can always stop the search after a while, forcing the process to start anew. The longer the search runs, the higher is the chance that you are placed against someone way above or below your rank (funny how no one complains when they are placed against players below their rank ).
There is the issue of arranged vs random teams, but then again, it is a trade-off between search times and a good match. Every time a group is partitioned (splitting into arranged and random teams) the pool of players is reduced and thereby wait times increase.
if a high rank player is long enough in queue, this wont help because you will get matched against him instantly.
just suck it up. you wont lose many ranks against a high rank player, and by the small chance you win you will gain alot. |
What's your rank again?
Hahha Own'd |
What's your rank again?
Hahha Own'd |
That is literally what I said.
Seems like i missed the part quoting and disagreeing with you, sorry! |
Would be awesome if “combined arms“ is not a unique faction trait but mandatory for all. Lol |
I have engaged a situation like this before and I have managed. Best counter are mines usually and Raketenwerfer and Volks. So I know how to git good or be good. M3 Halftrack speed is cancerous. That is the only issue I find here.
[/quot i dont think mines work because sweeper in halftrack sweeps mines at lightspeed.
Its hilarious but balanced
|
Look at this BS match I have seen.
USF (TwistedToosty) vs OKW (VonIvan) Match starts 19:07, ends 01:06:30
https://www.twitch.tv/videos/408191954
Just see how the USF player places guys with AT on top on an insane speedy M3 Halftrack to take out Luchs with more than 4/5 of its health in one go.
Is this broken?
The USF player used "Mechanized Company" which is pretty OP 1v1.
USF player dominates effortlessly with guys on top of vehicles shredding units. It is not historical and is very inaccurate. Speed in with Jeeps etc. They should be support vehicles. Not aggressive kinds.
WC51 is pretty strong, since the guys along with guys on top vehicle can just defend it.
25:00. WC51 with guys with submachine guns mow down a squad retreating only covering a distance of 30m before death. VonIvan retreated with 4 man, usually they should survive but they cant against this abusive tactic. It is like an early T70 or Luchs but worse.
Check 29:50, how the M3 Halftrack with AT guys on top could have managed to take 2 Luchs out nearly single-handedly. If he had gone for another strafe, 3rd strafe. Speeds in and takes so much of their health. Best AT tanks there is in the game I suppose. Nothing can counter that except with support of Volks which VonIvan fortunately had.
Look at the damage Luchs sustained form just 2 goes/tries.
Check 35:28, 1 strafe takes 4/5 of its health. That is super unbalanced. Who needs, Puma, AEC, Stuart, Even a Sherman when you have that.
check 36:57, speed so quickly, demolishes Luchs
Check 41:41, what an exploit, broken, simply unbelievable. So broken, so unbalanced. This is a must see
I could go on but you guys understand where I am getting at. It is unfair, unskillful and needs to be looked over. This is the most unbalanced feature I have seen in this game. It is too cost effective for something that deals that much.
My idea is to make that vehicle slower than it currently is as "lightning speed". It is insane. The Worst AT vehicle I have ever seen in game. More freaky than AT vehicle there is in game especially for something that comes that early. It does cost a lot to get bazookas but definitely much more worse than an investment in AT that can nearly guaratee a Luchs kill. I am quite sure everyone can agree on that fact.
I am not in favour of any faction. I believe this game should require skill rather than using a unit effortlessly without any, with just pure abuse. This is not how this game should be. It should be balanced. No exploitation's of any sorts
Devs fix this.
I like how the sweep mines out of the car |