IMO it is fine. You need just to get used to it.
Any other mechanic would be too hard to execute.

Thread: Conscripts AT grenade and Axis panzerfausts17 Jan 2015, 23:46 PM
IMO it is fine. You need just to get used to it. Any other mechanic would be too hard to execute. In: COH2 Gameplay |
Thread: OKW extremly OP, when a new patch will be out?17 Jan 2015, 10:46 AM
Sure! If OKW could build Pz.IV, the same as Ostheer, would you build it? The answer is no, just like Ostheer prefer build Panther and call-in Tiger. Building Pz.IV also delaying Panther and KT. In: COH2 Gameplay |
Thread: Relic Stream Today!!! Speculation 2015 thread16 Jan 2015, 13:23 PM
Pls guys, its be like always, thay say sorry for merica abuse bugs, somthing about somthing and thats all. And maybe in future (1-2 years) thay can fix some bugs in game. sum dudez with sum stuff added In: Lobby |
Thread: OKW extremly OP, when a new patch will be out?16 Jan 2015, 13:04 PM
All in all i think OKW is fine. So, according to CieZ we have picture like this
![]() I'm not surprised that more player prefer Axis. How can you call that "fine"? Yet all the pro replays or tournaments I watch seems to paint a different picture. L2P issue, again, according to CieZ. In: COH2 Gameplay |
Thread: Demos16 Jan 2015, 10:49 AM
I don't get why people hate losing shit to events outside of their control. A demo is a mine that can still go off if detected, and that might NOT go off if the user isn't hovering over it when you stomp on it. Yeah! Crap happens! HTFU! In: COH2 Balance |
Thread: Did the Bulletin stacking stop?16 Jan 2015, 06:46 AM
Hey hey! I said "somewhat" ![]() In: COH2 Gameplay |
Thread: Question15 Jan 2015, 23:52 PM
Blobbing is attacking with a huge mass of units? Right now she has OKW streak of +3. Looks like she learnt the Art of Blobbing well ![]() In: COH2 Gameplay |
Thread: That Feeling When......15 Jan 2015, 23:19 PM
Something like Stug E gun, but with more accuracy and much lesser AoE, because otherwise it will wipe ostheer 4-man squads. Yeah, M-42 would be unique and useful. In: Lobby |
Thread: That Feeling When......15 Jan 2015, 16:09 PM
When M-42 is more useful against infantry then armor... That is actually quite accurate historicaly (yay Relic?) From interview with Khrapov Ivan Vasilyevitch (Храпов Иван Васильевич), Soviet sergeant, artilleryman, commander of M-42 crew - How would you describe the effect of fragmentation shells of 45-mm cannon? - Weight of fragmentation shell was more than two kilogramms. Imagine what it's like inside stuffed with TNT. Distance travelled by fragments is much greater than that of a hand grenade. They were especially effective against enemy machine-gun points. In principle, the main advantage of the 45-mm gun was that it shoots like a sniper rifle - very accurately. No deviations, because you shoot direct fire. If it is good to aim, then fire a single shot was enough for the destruction of enemy machine guns teams, which consisted of two or three people. There was also a buckshot, which we initially issued. But it somehow did not take, because it had shot distance of only 200 meters. This is useful when the enemy approaches very close, but such situations did not happen, so we refused to use buckshot at all. - You were used mainly to suppress the enemy machine-gun points? - Basically, yes. In battle we shot machine-gun and mortar points all the time. Full interview in original (russian) [url=http://iremember.ru/memoirs/artilleristi/khrapov-ivan-vasilevich/?sphrase_id=842]http://iremember.ru/memoirs/artilleristi/khrapov-ivan-vasilevich/?sphrase_id=842 In: Lobby |
Thread: Steel Wires on Semoskiy bridges, any way around?15 Jan 2015, 13:44 PM
Mortar can destroy the wire easy and it is very useful unit in this map anyway You mean Pack Howitzer that comes with Captain that costs 80 fuel, right? |
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