- No ability to inflict engine damage
- Expensive unit replacement (which overperform per mp but losses might be underestimated in the first minutes)
- Risk tied to FQH positioning (which is a benefit per se) - No medium tanks, time until P5
If OKW could build Pz.IV, the same as Ostheer, would you build it?
The answer is no, just like Ostheer prefer build Panther and call-in Tiger.
Building Pz.IV also delaying Panther and KT.
Pls guys, its be like always, thay say sorry for merica abuse bugs, somthing about somthing and thats all. And maybe in future (1-2 years) thay can fix some bugs in game.
I don't get why people hate losing shit to events outside of their control. A demo is a mine that can still go off if detected, and that might NOT go off if the user isn't hovering over it when you stomp on it.
FFS, yes, crap happens and you can't do jack all about it. TOUGH NUTS, I fail to see the issue. I don't remember copious 'OMG Mandos OP!' threads back in the days of vCoH.
Sheesh, you don't even get a leetsauce SMG armed unit to spam them with, you get Conscientious Objector Engineers to place them.
Now you made me dream about shell change akin to ISU/sherman one where we'd have AT shells and AI shells. Damn, then this AT gun would be truly unique and actually useful if it was more effective against inf in some way.
Something like Stug E gun, but with more accuracy and much lesser AoE, because otherwise it will wipe ostheer 4-man squads. Yeah, M-42 would be unique and useful.
When M-42 is more useful against infantry then armor...
That is actually quite accurate historicaly (yay Relic?)
From interview with Khrapov Ivan Vasilyevitch (Храпов Иван Васильевич), Soviet sergeant, artilleryman, commander of M-42 crew
- How would you describe the effect of fragmentation shells of 45-mm cannon?
- Weight of fragmentation shell was more than two kilogramms. Imagine what it's like inside stuffed with TNT. Distance travelled by fragments is much greater than that of a hand grenade. They were especially effective against enemy machine-gun points. In principle, the main advantage of the 45-mm gun was that it shoots like a sniper rifle - very accurately. No deviations, because you shoot direct fire. If it is good to aim, then fire a single shot was enough for the destruction of enemy machine guns teams, which consisted of two or three people. There was also a buckshot, which we initially issued. But it somehow did not take, because it had shot distance of only 200 meters. This is useful when the enemy approaches very close, but such situations did not happen, so we refused to use buckshot at all.
- You were used mainly to suppress the enemy machine-gun points?
- Basically, yes. In battle we shot machine-gun and mortar points all the time.