so im curious why do so many axis heavy players complain about the fact the IS-2 beats a Tiger I in a 1v1?
Do you guys understand the IS-2 was better than the tiger in every way except reload speed due to having to load a propellant charge and a shell, and raw penetration which was largely a moot point anway? If anything a IS-2 should beat a Tiger II....
Because Krupp stahl, ja?
Actually, it is so funny how axis players always saying "you should flank it", but whining about IS-2 armor. |
snipers... (runs for cover)
Well, to be honest I was exaggerating.
I agree about snipers.
I like T1. All of T1 units, actually. Much more, than T2. |
Because certain elements of their unit composition Call-ins are really good and the rest are awful.
/fixed for you |
[...]
You save 50MP and 25F on each T34 when compare to Pz4.
It's huge amount of resources. It's like T34 and free unlock of AT nades or molotovs.
[...]
Except you get shittier version of snare and shittier tank.
Well done, son, now go kill some nazis. |
PAK40 and 43 uncounterable and unbreakable, huh?
Your opponent built no balistics and had no infantry I suppose?
Move infantry forward
Spot double pak
Throw Incendiary Arty
ggwpnorethnxbb |
I love this misconception so much.
For every 4 P4s you get 5 T34/76.
That is hardly spammable.
80 fuel stug is spammable, 80 fuel wolverine is spammable, 70 fuel puma is spammable, 100 fuel T34 is not.
Especially when you spend 120 fuel on teching and 25-50 fuel on molotov/AT nade |
Aww dude I grew up in that age.
But you forgot Dune 2, Populous the Beginning and Wolfenstein 3D.
Note: Thief is my favourite game of all time.
Man what went wrong? It was looking so promising. Mind you I think the Total War games and VCoH shone through...
But you forgot Sopwith, Paratrooper and 688 Attack Sub.
But all those games couldn't hold me for as long as CoH2 did.
And about so having so low online with that much copies sold - I think the reason is in MOBA games.
They are easier to play and less stressful. |
As far as i've experienced the mg42 i can say it's not bad. The only problem i have all the time are the rifles. Running them over with cons isn't something new and it's more or less intended. The rifles will close in, get surpressed in granade range, they will throw a grenade or a smoke nade. If you retreat the mg it wil bunch up and die most likely because of the frag grenade, if you are trying to soft retreat it, you'll pack it up and until it's set up again the rifle isn't surpressed and as soon as your mg could shoot again the rifle is already besides your mg. That's the problem i've experienced most times. I won't complain about the rifle blobs because it's op and it's not the point of the discussion here.
I see solution to the problem in making them suffer more than you. Hit them with riflenade as soon as they get suppressed to ensure they won't dodge it. |
Something isn't right about this thing.
Yeah, pure anti-infantry doctrinal tank counters infantry. Something isn't right.
I suggest to try Jagdpanzer IV or luring it into a mine. Or both. |
Heavy tanks aren't the reason Allies are harder to play, and neither is the Panther.
It's like I'm arguing with someone from a parallel universe. |