1) All units after upgrade may retreat to FHQ. Poor design gives advatage on big maps. I don't mind about healing.
2) Schwerer panzer building still shoting at the planes. (Get AA halftrack for that as all other factions).
3) Schwerer panzer building shoots very far and secures territory for huge amount of time (untile tanks arrive).
4) Sturmpios repair vehicals very fast
5) Volksgrens has increased vision with = poor design.
6) Jagdpanzer has rotates fast sees far moves fast = poor design ( no need support)
that's it other stuff is ok for me now
As for this, L2P.
1 - all units retreat to forward HQ is often a disadvantage if you can pin them in and it also costs 300mp, it's not automatic.
2 - they hardly ever shoot down planes anyway
3 - if your opponent is dumb enough to put it in the open, blast away at it with an AT gun for 30 seconds or blow it up with mortars/arty like everyone else does.
4 - no, not really
5 - volks aren't very good unless veterans
6 - what ? This thing gets killed super easy and does not rotate fast at all, it has no turret and has to physically re position the whole vehicle to fire... standing head to head and trying to fight it out with an anti tank weapon is.. not smart ?