There is no feeling better than to kick butt of someone, who are generaly better player that you.
Can't say anything about 1v1, but I had my moments in 4v4, where I was playing with my 3 teammates.
Once we were matched against a team of 4 prestige 3 lvl 100 players (don't know actual ladder ranks). We were completely obliterated by them. They showed very good micro skills and decent team coordination.
Then we've queued for another game and matched against same team. Also we went full meta this time (T2, shocks, IS-2, katys) unlike previous game, where I was playing for fun (conspam, T-34 spam).
It wasn't like we've beat shit out of them, but that was very solid win for us (something like 0 to 250 VP) and VERY SATISFYING.
In your situation this isn't different. You just need to stop giving yourself command to get defeated. Play to win.
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Post History of ElSlayer
Thread: 1v1 automatch match making19 Jun 2015, 11:02 AM
In: Lobby |
Thread: SU85 and Jagdpanzer IV should be more vulnerable17 Jun 2015, 14:42 PM
Damn, where has all this salt against the JP IV come from? 2x JPz.IV kill ISU-152 (another snail after nerf) with ease despite penetration fails. Or by "heavy tanks " you've meant IS-2 only? And in addition: Nerfing Su85? Really? I currently see that tank as often as a SU-76. SU-85 is a very frequent guest in 4v4. In: COH2 Balance |
Thread: Is it just me or are the Allies too spam heavy lately...17 Jun 2015, 09:14 AM
Rifle nades dont hard counter MGs in cover, especially if you have a con to merge it back to full strength. Especially if you play USF. In: COH2 Balance |
Thread: Best way to balance coh216 Jun 2015, 15:28 PM
Allow mixed nation battles with the standard multiplayer search. (germany vs germany & russia vs russia). Why do you think so? Please, elaborate. In: COH2 Balance |
Thread: Is it just me or are the Allies too spam heavy lately...15 Jun 2015, 21:42 PM
/thread? In: COH2 Balance |
Thread: What good is the tiger tank?15 Jun 2015, 14:36 PM
stop discussion the alpha. No point in discussing anything until new patch release then. /allthreads In: Lobby |
Thread: Wehrmacht has to many "get out of jail free" abilities15 Jun 2015, 09:11 AM
About CAS doctrine - just replace conversion from instant to Windustry-like passive and it'll be fine. In: COH2 Balance |
Thread: 3v3 Soviet built THREE Snipers 15 Jun 2015, 07:33 AM
Try ambush camo. Worked for me and was funny to use. |
Thread: Basic Infantry Combat12 Jun 2015, 17:57 PM
Stolen from patch notes September 9th, 2014 http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=98416#post98416 Grenadiers Intended to excel at long range Highest long range damage output for its tier Abilities load out geared towards long range combat Vulnerable at short range to all other unit types Versus Conscripts Advantaged at long ranges Even at mid ranges Disadvantaged at short ranges Versus Riflemen Slightly disadvantaged at long ranges Disadvantaged at mid ranges Disadvantaged at short ranges Volksgrenadiers Performs moderately well at long range combat Extremely vulnerable at short range, moderately vulnerable at mid-range Versus Riflemen Disadvantaged at long ranges Extremely disadvantaged at short-mid ranges Versus Conscripts Advantaged at long ranges Disadvantaged at mid ranges Disadvantaged at short ranges Sturmpioneers Excels at short-mid ranges Vulnerable at long ranges Versus Riflemen Disadvantaged at long ranges Advantaged at mid ranges Advantaged at short ranges Versus Conscripts Disadvantaged at long ranges Advantaged at mid ranges Advantaged at short ranges Conscripts Performs modestly at mid to short range, does not excel at any range Ability load out geared towards short-mid Vulnerable to long range units Versus Grenadiers Disadvantaged at long ranges Even at mid ranges Advantaged at short ranges Versus Sturmpioneers Advantaged at long ranges Disadvantaged at mid ranges Disadvantaged at short ranges Riflemen Performs moderately at all ranges; excels against other rifled units at short-mid Vulnerable at long ranges Versus Grenadiers Slightly advantaged at long ranges Advantaged at mid ranges Advantaged at short ranges Versus Sturmpioneers Advantaged at long ranges Disadvantaged at mid ranges Disadvantaged at short ranges In: COH2 Gameplay |
Thread: Ask the Strategist!12 Jun 2015, 17:43 PM
That's why I said "a CLEAR rear armor hit" in previous post. So that's a 9% chance not to penetrate. A very small chance. I had this happened 3 times in something like last 7 games. Seems like horrible RNG indeed. Thanks for the answer. In: Strategy Desk |
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VS8==8 Slayer Hellk0 LegionManiaW.A.R. BR - Denism4yer W.A.R. BR - ABoard W.A.R. BR - Guma W.A.R. BR - mjm1987How to win 4v4 as Allies on Rostov north base against teamby: ElSlayer map: Faceoff at Rostov1-1,259
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VSHellk0 Slayer Mr. Sage admiral| PzKpfw | Flinten Flo Killer-Fortress -GERMANY- SkZ | H4wK DocSchnoggeHow to win 4v4 as Alliesby: ElSlayer map: Steppes2-1,737
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VSHellk0 Slayer CPU Easy Love.WetOctoPussyStalker" Laufrad [Hammer Hart] " Farsit ~TAB~ van Voort ??|rUSF Airbourne 4v4by: ElSlayer map: La Gleize1-1,353
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VSHellk0 Slayer Miratrix09 EmoTosselGER-Killo |503 $F\/\/F. Superimmunsystemmann [ EvoG ]-DMWjoni1Heavy-armor-arty-fest_countered_by_tonns_of_meatby: ElSlayer map: Steppes1-1,630
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