225 replies.
Well done! You are on to something!
I'll try to keep this as beneficial to all of us as possible, and I will attempt a well thoughtout, honest but constructive reply in hopes on conveying information that will help us all.
your criticism on the Pak howitser encompasses the following
- Its accuracy is way too high
- ridiculous AOE
- damage profile
Your final remark was
2 M1 paks will squad wipe everything with zero input from the player building it.
Saying something is wrong without offering a proposed fix makes it hard to fully understand what you are trying to achieve here. LI hope you want a constructive discussion about this unit but it seems to me you aren't fully committed to being constructive to begin with. Judging your other replies conveys to me you are more emotionally than logically invested in this matter.
I fully disagree with your entire statement. I will list here as unbiased as possible why I disagree.
Its accuracy is way too high
I somewhat can understand why you would feel this way, The unit does have more accuracy than any other allied mortar counterpart. But going for pak howitsers is a very risky investment for any player involved. The resource drain into going for them is high and it prevents a USF player from giving himself any freedom unit wise. Going pak howitsers can be considered close to an "all-in" It either works or you get rolled over. There seems little middle ground from my experiences.
ridiculous AOE
Simply untrue. It has a huge spread, not AOE. there is a difference. If i play a game as USF and see my opponents trending towards turtling, blobbing or amassing units then the choice becomes clear, A turtling blobber can expect to be pack howie'd. Why? Because I know you will just turtle and amass units which makes this a good choice. any agressive player or non blobber kills my pack howitsers easily which makes it a very bad (game losing) choice.
damage profile
I do not know what you exactly mean by this. It does too much damage I assume? I am willing to bet a fair amount that you have been blobbing and you got treated with some pak howitser shots that effectively countered your blob. Regarding the investment both in choice and locking out other tech it seems more than fine to me.
2 M1 paks will squad wipe everything with zero input from the player building it.
Simply untrue, as i said earlier the investment in tech and manpower makes it close to a "all in" decision which gives you a unit that is quite easily countered by axis (being more agressive with units, Stuka zu fuss, raketenwerfer, less blob-turtling.
In hopes of you reading this and replying in a similar fashion I wish you a good day, sir.