Why does everybody keep saying panzergrenadiere are extinct, dead, worthless etc. i use them and they seem to be important to be in the field as I tend to lose if they're not in the field.
Because for 50 MP less than shocks u get 1/5 or 20% the survivability in terms of armor/recieved accuracy.On top of that he gets smoke and 2 additional members.
How is this justified?By fear of shreck blobs.
Well that is just crappy design philosophy isn't it?
You gave ostheer 1 late game infantry unit other than upg grens,unlike other factions-and then won't fix them coz u tied them with shrecks.This is why they should have seperated ai and at pzgrens and balanced them seperately.This way they will never buff its survivability,and keep the unit dead forever because they tied its AI role with shreck carrier role.Ostheer will forever be 1 infantry unit faction,while it may be tolerable for 6 months..give it another 6 months of this same 1 infantry,1 tank and thats enough ,just plz delete this faction. |
I would give them a modest weapon upgrade at vet 2 or building a late tier building for better scalability. |
I have just had to work my way through 12 consecutive complaints on this thread by just one poster against one poster complained of. All but one of the reports were unsustainable. This is intolerable.
I am simply reminding you all, that if you press the Report button that your name comes with the complaint and is noted. If you do so gratuitously, without judgement, it is a low level form of cyber bullying - and a huge irritant - to be dealt with accordingly.
Let me guess,katitof against me?I have never complained about anyone ever. |
No. First post for 1v1, 2nd for 2v2(as you have asked for 2v2 by using it first).
First of all, its % of wins for all factions, not a ladder in itself, doesn't matter what faction is first and what is last as long as they are all relatively close to each other.
In case of 3 factions the difference is 3%, which means almost perfect balance.
In case of 4th, OKW, the difference is twice as big, indicating for a minor balance issue with them being tad too strong somewhere.
Secondly, which faction is played most and which faction is played least have absolutely nothing to do with anything, the data is for top 200 of all 4 factions and as you and others like to chant in the que proportions threads, which faction is being played most or least have nothing to do with balance, but preference. In DoW2 nids were strongest and yet least played.
Thirdly, as it was pointed to you multiple times in a plethora of threads-its all about how you use the unit.
Best players have no problems with it, bad players complain. I'd go with balance opinions of players better then me in this case and say they perform fine, which leads us to the second part-how long will you have to put up with that? Until you learn to properly use them.
Pgrens perform fine.
T4 units perform fine.
Getting to T4 is the part that is not fine.
As opposed to you, I actually play all 4 factions, I don't give a shit about bias, I have a prefference of a playstyle, but since I play all of them I want equal chances with all of them.
Play more then ost, learn other factions, play AGAINST ost and you'll suddenly find out that the grass is not greener on the other side and you don't have it half as bad as you make it seem.
Still the difference shows no ostheer in top 2 and if it doesn't matter,then why did YOU bring it up in the first place.You failed and now trying to make ur own find irrelevant.
I can use wehrmacht units at least very well,after a 1000 games i don't need u to tell me 'learn to properly' use them.In fact this thread has nothing to do with use of units..rather buffs to dead units.
Then why is it never used..even by ur pros.Plz i would like cruzz to use pzgrens as his infantry to teach us in some competitive games.Plz pros use couple of pzgrens in some of these tourney matches.
Then why is panther never used?When was the last time t4 was used competitevely,lol.
You have become so blind..that ignorance has become bliss.
I have also played as soviets over 100 games and some as americans as well.It is OKW that i have not played as.If u actually played ostheer regularly u could NEVER EVER say german T4 and pzgrens are fine.Ur bias has reached extreme proportions. |
If the game is balanced for equally skilled high level player, then the game is balanced.
If you have disbalance on lower ranks, its because of skill difference, therefore L2P issue, not balance issue.
Its that simple.
Also you have conveniently forgot about USF, but lets go with that:
Sov: 6.2 games out of 10 won.
USF: 5.9
Ost: 5.9
OKW: 6.5
What you have proven here?
That OKW needs to be nerfed as its clearly on the high edge here.
And the difference is still less then one game won per every 10 games played.
All of that "oh so uncounterable soviet units" and still Soviets win almost as much games as ostheer while loosing more then OKW.
Was that your aim or you're still learning to read % based tables?
First is this a average of all the figures?Coz u urself said higher than 2 vs 2 don't matter for balance as they can't be balanced..backtracking?
I don't care about OKW as my arguments are concerned with ostheer.Do what u want with them.And do u deny that wehr are nowhere to be seen in top 2.Also least played faction....now answer me directly why does this faction have 1 infantry unit and 1 useable late game tank?Simple question...and how long are we expected to put up with this?
Geramn T4 and panzergrenadiers need to be buffed ,and u can't give any reasons why they shouldn't...come straight to point..why are u opposing german t4 and pz gren buff idea knowing they are completely extinct units?
Only one answer-complete soviet bias.You want to on purpose keep wehr a 1 infantry,1 tank crippled faction. |
If the game is balanced for equally skilled high level player, then the game is balanced.
If you have disbalance on lower ranks, its because of skill difference, therefore L2P issue, not balance issue.
Its that simple.
Ostheer is nowhere in the top 2 of either 1 vs 1 or 2 vs 2,it is also the least played faction.
And it has 1 infantry and 1 tank unit....its that simple.
Simple thing..if nothing is done after 5 months of this meta..lets have another 6 months of this 1 infantry,1 tank..then just delete the faction.Enjoy the USF,soviets and OKW slug it out plz.I mean its not like the faction was just about barely mentioned in the past like..half a dozen patches... |
The quote by PQ, a balance dev.
Is that enough reason for you or you need CEO of relic to explain it to you?
Another redundant post.Why should maxim have its disadvantage removed..while retaining its advantage?
While mg 42 retains its disadvanatage and gains no advantage....cheap stuff.
But i guess ur happy..u can stick ur 6 man maxim in houses with merge ready closeby and win in urban maps.Really buzz off if u don't have a proper answer. |
Oh yea, for every 6.8 games soviets win and 6.6 games USF wins, poor wehrmacht wins "only" 6.5 games and OKW wins "only" 6.6 games.
The disbalance! Much buffs needed!
You've just described soviets.
In high level differences are very small due to player skill,this difference increases as u go on to average players.
And ur purposedly distorting the data.soviets .678,americans .659 and ostheer .652 in 1vs 1.
In 2 vs 2.OKW .649 ,soviets .615 and ostheer .584.
Second part-
Nope i haven't, soviets have many ways they can go-early game snipers,maxim,shocks,guards,ppsh cons occasionally.Fast t-34/76 .Lategame they can go any of the armor options -t-34/85s,isu,is-2,kv-1s with b4,m4 sherman spam,even su-85 vs tigers in team games.
We can only really do grenadiers and tiger.Elefant-dead,panther-dead.Maybe pz 4s to get owned by call-ins . |
maybe you should stop using your one infantry one tank build and get some mg42s to deal with shocks. Shocks are not a problem unless you only have grens
I do use them even though its worse than both maxim and mg 34, ..don't write to change the topic..u know very well what i meant when i said 1 infantry unit.Means standard frontline unit.U don't build more than 1 or max 2 mg 42s.
Just grenadiers.Shocks are a problem when smoke is used properly as they can punish aggressive pushes by grenadiers quickly and brutally.mg 42 can deal with them defensively perfectly well,not offensively.That is cruzz's suggestion lmg 42 grens are fucking scary doesn't hold up before shocks who can murder them.It doesn't mean shocks are uncounterable. |
See, this is exactly why your opinions holds zero value to anyone but yourself.
You can't back it up with anything.
I on the other hand can say that 1v1 games are balanced pretty much equally for all factions with 5% difference top between win loss ratios.
And guess what?
I can actually support my "opinion" by providing facts and prove! You asked to see the ladders, so lets use Legends data for the top 200 players of all factions and see what ladder have to say to us:
http://community.companyofheroes.com/forum/company-of-heroes-2/coh-2-balance-feedback/84723-win-lose-ratio-from-24-7-5-8-2014
And looky looky what the actual data says!
We need to buff oh so OP and easy win USF!
And?
Ur post only reinforces my point.
Top 2 1 vs 1 factions - Soviets followed by americans.
2 vs 2 - OKW followed by soviets.
Where is ostheer in this?
Now coming to second point,i have never said faction OP.I have said buffs to T4 and panzergrenadiers..and yes they need buffs desperately.It says least played faction -ostheer.
Now imagine another six months with same 1 infantry,1 tank meta..will there be any wehrmacht left to play?
If it can't evolve it dies.Predicatable,boring faction...with 3/4th of its unit roster redundant.No top players 'opinion' can change this fact. |