Show me 1 recent competitive replay where its used to reinforce forward.
You're missing my point - just like with the ambulance it is risky to invest manpower and fuel in halftracks that are really fragile and delay your tech (they don't really provide healing in contrast to ambulance even after the patch - inside healing - funny). The fact that some players build them just shows how poor grens are and they need constnt reinforcements despite the risk. Ostheer players would very much prefer to have a LV that is immune to small arms rather than bleed manpower and risk being bazooked or snared or ptrsed when using a fragile halftrack. These vehicles are also totally voulbnerable to any LV and have really small operating window. Once again - they are an act of desperation and require great micro to pull it off.
They are equally durable to more expensive tommies without upgrades.
I don't know where you take these "facts" from - tommies are much more durable, especially behind cover that they can themselves build anywhere they want plus they have t0 vickers mgs to support them.
72 damage can't wipe them at all, so at full health they are immune to mortars and nades.
Everything with more damage is equally deadly against all other squads too.
At full health - grens don't heal as easily as tommies and as axis you often have two options - retreat to heal losing map presence (which for grens is almost impossible get back as they can't really attack as effectively as most other infantry) or risk losing 4 man squad staying on the field because they are usually not full health in real scenarios. Tommies have effective and cheap aura healing.
Cons have better vet, but much worse base stats.
Tommie values are comparable.
For muni upgrades, both pay more resources to get them, therefore at the end they'll be more effective and there is nothing wrong with that.
Not really - Tommies will bolster and upgrade with plethora of weapons still being able to build cover and be 5 man. Cons can become 7 man squads and have a lot of commanders which boost them even further. US rifleman will upgrade a lot too. Gren with their mg42 only upgrade and not being able to build even sandbags look really poor.
How is that relevant to anything?
They have AI/AT infantry that comes very early to support them.
In fact, you're only reinforcing what I have said earlier about them being reliant on supporting units, because that's how faction is designed.
No number 1. - grens mgs are effective only far range when your opponents are coming towards you. Once they close in grens will start dancing and stop being effective. A grenade, smoke or anything that blocks sight or makes them move stops them friom being effective - it's a huge drawback compared to other infantry.
No number 2 - each army has support weapons - they will support their infantry units just like ostheer supports their grens. The difference is just the beginning when ost has t0 mg (but grens come from a structure you must build). After a few minutes all armies can field similar number of support weapons and support their infantry. The lack of balance happens when, for example, Soviets support their penals with mgs and mortars (whether through tech or commanders). The matchup becomes uneven as infantry that was good without support now has the support and can also tutle defending with close range grenades, smoke, artillery, etc.
Sniper and mortar which comes together with grens in the same tier counters these support weapons and they are not only more expensive for allies, they also come later an/or are less effective.
That's another point that reinforcements the faction design of combined arms instead of mainline reliance.
Also, ironically, that's exactly what G43 upgrade is for. There is no other weapon in game that has as high moving accuracy as G43.
1. Sniper bleeds ostheer more as every shot drops 1/4 of a squad and drains 30 manpower . Each ostheer sniper shot will drain less manpower. Chasing snipers with better LV is easier, etc. Don't you see the difference?
2. They don't come that much later, what are you talking about? With UK they come at exactly the same time. Soviets get them more or less at the same time you can build grens. Only US must wait a bit more but they get imo a better mg. US gets a mortar more quickly than ost instead.
3. Your argument with g43s makes little sense. 6 or 7 man squad is still more powerful on the move than grens.
Well, you can wish for that all you want, still not happening. If you want to spam mainline infantry and nothing else, play OKW or USF.
Once again - I play all factions and I like it. Each is unique. I defend ostheer as it is the weakest in 1v1 in my opinion. Some players just debalance the game by not acknowledgung it and even accusing poor units of overperforming being blind to some of the crutch units they keep using themselves. Please give such advice to players who should try playing ostheer and realise how weak the faction is sometimes. They will at least stop accusing it of being too strong.
And I don't spam units myself and I'm not going to - contary to many allied players spamming cons or penals and being unhappy that they lose against a more skilled player.