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Fallshirmjager vs Shock Troopes vs Paratroopers

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24 Sep 2019, 20:19 PM
#61
avatar of Kirrik

Posts: 573

jump backJump back to quoted post24 Sep 2019, 20:07 PMAlphrum


make them 6 man too like paras? ok deal


Wehraboo entitlement at it's finest. So you think squad cheaper than Allied elites should have better performance in combat despite coming earlier, costing less and must also be loadead with utilities while most of allied squads have like.. what grenade and smoke?
24 Sep 2019, 20:27 PM
#62
avatar of distrofio

Posts: 2358

IMHO if a thread reaches a certain amount of BS it should be closed, otherwise toxic and unproductive balance discussion take ages and endless amounts of posts.

By BS i mean, biased, unproved and made up facts, personal accusations, uneven comparatives and extreme cherrypicking. Note i didnt mentioned L2P, since this is still a place to know the units true potential.
24 Sep 2019, 22:44 PM
#63
avatar of CODGUY

Posts: 888

u know a glider only cost 40 mp and is basically a reinforce bunker that cost 125 mp + 60 mun ?


Yes, a reinforce bunker that can't be repaired, is made of paper (almost literally), and gives you a sqaud you don't need or want.
24 Sep 2019, 22:55 PM
#64
avatar of Alphrum

Posts: 808


"they are an alternative to Obers!"
Then if they are going to be like Obers in firepower remove the extra utility
"then make them as durable as paras!"

Get your shit straight....


wtf u on about, since when is it a required to be 4man to hav powerful anti AI? or is this only a allied thing?

yes, i'm comparing them to paras, because ther in a doc like paras, ther both fkin paratroopers for gods sake. Nobody said they HAVE to be EXACTLY like obers, they have to able to compete with obers or whats the point of choosing them over obers in the first place?

jump backJump back to quoted post24 Sep 2019, 20:19 PMKirrik


Wehraboo entitlement at it's finest. So you think squad cheaper than Allied elites should have better performance in combat despite coming earlier, costing less and must also be loadead with utilities while most of allied squads have like.. what grenade and smoke?


again with ur lies, ther not better in performance, they lose to paras, are you really going to act that ignorant. In case ur half blind i clearly said they would lose utility like ther snare (cost increase in another thread) if you add more models
24 Sep 2019, 23:04 PM
#65
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post24 Sep 2019, 22:55 PMAlphrum


wtf u on about, since when is it a required to be 4man to hav powerful anti AI? or is this only a allied thing?


Since allied weapons are balanced around fighting 4 man squads with potent support.

yes, i'm comparing them to paras, because ther in a doc like paras, ther both fkin paratroopers for gods sake. Nobody said they HAVE to be EXACTLY like obers, they have to able to compete with obers or whats the point of choosing them over obers in the first place?

Do you also compare Universal Carrier to King Tiger, because they both have tracks, both come from T0 and both have are stock?

Falls are nothing like paras, unless you count the name.
Airborne guards, who also happen to be infiltration unit, are the closest in terms of effective range and deployment.
Commandos are closest in combat application.
And there is nothing that comes even close to falls utility kit.

again with ur lies, ther not better in performance, they lose to paras, are you really going to act that ignorant. In case ur half blind i clearly said they would lose utility like ther snare (cost increase in another thread) if you add more models

They beat LMG paras at close range and they beat thompson paras at long range.
Your point?
24 Sep 2019, 23:14 PM
#66
avatar of Stug life

Posts: 4474

jump backJump back to quoted post24 Sep 2019, 23:04 PMKatitof



They beat LMG paras at close range and they beat thompson paras at long range.
Your point?
nope, kirk was saying falls beat para at long range and ranger at short, obv all those claim are from his ass as we have test that show otherwise
24 Sep 2019, 23:25 PM
#67
avatar of Alphrum

Posts: 808

jump backJump back to quoted post24 Sep 2019, 23:04 PMKatitof


Since allied weapons are balanced around fighting 4 man squads with potent support.


Do you also compare Universal Carrier to King Tiger, because they both have tracks, both come from T0 and both have are stock?

Falls are nothing like paras, unless you count the name.
Airborne guards, who also happen to be infiltration unit, are the closest in terms of effective range and deployment.
Commandos are closest in combat application.
And there is nothing that comes even close to falls utility kit.


They beat LMG paras at close range and they beat thompson paras at long range.
Your point?


Potent support like mg34 and reketen? this is OKW not ostheer.

2nd paragraph is not relevant at all, just another one of your classic red herrings. The final line clearly indicates how ignorant and pointless it is responding to you.

you haven't played the game, nor have you even bothered to test falls, srsly its ridiculous.
25 Sep 2019, 00:51 AM
#68
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

IMHO if a thread reaches a certain amount of BS it should be closed, otherwise toxic and unproductive balance discussion take ages and endless amounts of posts.


Since the thread devolved into U, no U kinda discussion, i suggest to just go back and continue here.

https://www.coh2.org/topic/97537/fallschirmj%C3%A4ger-is-very-op/page/17
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