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Summerpatch Bugreport

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10 Sep 2019, 18:48 PM
#1
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

Here are the patchnotes.
https://community.companyofheroes.com/discussion/67/coh-2-changelog/p6

Pls post here, if you find any bugs related to the patch.
Cheers and have fun with the new patch.
10 Sep 2019, 19:43 PM
#3
avatar of Stug life

Posts: 4474

m5 halftruck of lend and lease commander still says guards have ppsh
10 Sep 2019, 19:55 PM
#5
avatar of FlappyTV

Posts: 18

ISU requires heavy panzer corps??
10 Sep 2019, 20:10 PM
#6
10 Sep 2019, 20:20 PM
#7
avatar of Qizzi

Posts: 8

Hey! Just played the new patch, found a breaking bug for UKF!!

Royal Engineers can no longer grab weapons from the weapon racks, it instead keeps wanting to repair everything. Anything you can click on almost, the engineers want to repair it.

I repaired my Infantry Section with my Royal Engineers. Looked pretty weird xD.

So yeah, the Royal Engineer Repair is buggy, also they can use the "Take down emplacement" on themselves, which just has them repairing air until you tell them to stop.
10 Sep 2019, 20:23 PM
#8
avatar of Stug life

Posts: 4474

https://steamuserimages-a.akamaihd.net/ugc/789741813599146305/80F5F8CAEFEB9B9313297BCD5A6531609D04B0FD/
I can’t build ISU-152, T3 and T4 are built.
cause it require the heavy panzer korp, the german one :snfPeter:
10 Sep 2019, 20:24 PM
#9
avatar of SneakEye
Senior Modmaker Badge

Posts: 817 | Subs: 5

The Wehrmacht Hull down ability uses the kv-1 hulldown icon.
10 Sep 2019, 20:24 PM
#10
avatar of Speculator

Posts: 157

Can someone confirm there's a target size ninja change for Luchs or a bug? Had a Jackson hit the ground underneath the Luchs 3 times but not register as a hit (or just bad RNG luck). Have a replay available if needed
10 Sep 2019, 20:27 PM
#11
avatar of Stug life

Posts: 4474

Can someone confirm there's a target size ninja change for Luchs or a bug? Had a Jackson hit the ground underneath the Luchs 3 times but not register as a hit (or just bad RNG luck). Have a replay available if needed
just tested it hits
10 Sep 2019, 20:48 PM
#13
avatar of Stug life

Posts: 4474

spotting scopes stop working when rotating and standing still
10 Sep 2019, 20:49 PM
#14
avatar of Katitof

Posts: 17914 | Subs: 8

spotting scopes stop working when rotating and standing still

It was always like that, any kind of hull movement is considered movement.
10 Sep 2019, 20:54 PM
#15
avatar of Stug life

Posts: 4474

partisan vet1 still says trip wires
10 Sep 2019, 21:06 PM
#16
avatar of Kobal

Posts: 155

Royal enginners keep repairing full hp tanks/ vehicules
10 Sep 2019, 21:52 PM
#17
avatar of Rutra5214

Posts: 31

Couldn't call in ISU 152 just because it requires... SCHWERER PANZER HQ :)
(To be clear I have built mechanized kompaneya, but not schwerer hq)
10 Sep 2019, 21:52 PM
#18
avatar of Vipper

Posts: 13496 | Subs: 1

although not an actual bug its a buggy performance. The incendiary shell from Lieg can collide with terrain and ignite under the leig and kill the crew. Maybe reduce some the friendly fire of the weapon, which currently very high at 1?
11 Sep 2019, 04:17 AM
#19
avatar of socom62

Posts: 5

Posted this on the preview build bug report thread but here it is again: Comets still have pathfinding as if they do not have heavy crush (going around hedgerows e.g.)
11 Sep 2019, 04:27 AM
#20
avatar of WAAAGH2000

Posts: 731

Isu152 need German T4……And T3 7 men Consript upgrade need 25 fuel not 20
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