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russian armor

Is the panther fine?

Is the panther fine as it is?
Option Distribution Votes
80%
20%
Total votes: 44
Vote VOTE! Vote ABSTAIN
31 Aug 2019, 12:58 PM
#1
avatar of gbem

Posts: 1979

alright folks... the amount of screeching about panthers being trolled by AECs and tears concerning the jackson can be decided here... does the majority think the panther is fine or does it need a buff?
31 Aug 2019, 13:09 PM
#5
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

panther = fine

Jackson, and firefly in mod = not fine

Jackson price could've easily been 150F, same with FF. I didn't see a reason for the FF buff.
31 Aug 2019, 13:30 PM
#6
avatar of gbem

Posts: 1979

panther = fine

Jackson, and firefly in mod = not fine

Jackson price could've easily been 150F, same with FF. I didn't see a reason for the FF buff.


the jackson needs to be 155 while the FF needs to be 145 imo... the FF really isnt that great in terms of DPS and is much slower than the jackson
31 Aug 2019, 13:32 PM
#7
avatar of Support Sapper

Posts: 1220 | Subs: 1

Oh no, UKF sniper are trolling panther :(
31 Aug 2019, 13:37 PM
#8
avatar of mondeogaming1

Posts: 464

i think its ok with good support especialy
31 Aug 2019, 13:47 PM
#9
avatar of gbem

Posts: 1979

i think its ok with good support especialy


yeah but some people complain about AECs trolling panthers >.>
31 Aug 2019, 13:50 PM
#10
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post31 Aug 2019, 13:47 PMgbem


yeah but some people complain about AECs trolling panthers >.>

These same people are losing IR STG obers to combat engineers without a flamer.
31 Aug 2019, 13:52 PM
#11
avatar of gbem

Posts: 1979

jump backJump back to quoted post31 Aug 2019, 13:50 PMKatitof

These same people are losing IR STG obers to combat engineers without a flamer.


:lolol:
31 Aug 2019, 14:11 PM
#12
avatar of Grumpy

Posts: 1954

There are times that I wish the MG's were a little better but overall they seem okay.
31 Aug 2019, 14:33 PM
#13
avatar of Stug life

Posts: 4474

the panther is perfectly fine, some other units are over performing
31 Aug 2019, 16:37 PM
#14
avatar of mrgame2

Posts: 1794

no is not
panther does not scale well late games.
need a better vet bonus to deal with allies high armor tanks.

either like i suggest, improve rear armor to give better rng against med tanks stray shots

or some hvap rounds or offensive combat blitz to pen high armor allies.
31 Aug 2019, 17:02 PM
#15
avatar of someonewithideas

Posts: 27

The panther is busted and needs a small health pool reduction. 5 hits maybe. In team games two or more can easily dive with no repercussions.
31 Aug 2019, 17:20 PM
#16
avatar of Support Sapper

Posts: 1220 | Subs: 1

jump backJump back to quoted post31 Aug 2019, 16:37 PMmrgame2
no is not
panther does not scale well late games.
need a better vet bonus to deal with allies high armor tanks.

either like i suggest, improve rear armor to give better rng against med tanks stray shots

or some hvap rounds or offensive combat blitz to pen high armor allies.


As long as you still keep the hobby of facing your enemies with rear armor, your panther will still be troll by event UKF sniper, no matter how much buff it get.
1 Sep 2019, 01:00 AM
#17
avatar of gbem

Posts: 1979

jump backJump back to quoted post31 Aug 2019, 16:37 PMmrgame2
no is not
panther does not scale well late games.
need a better vet bonus to deal with allies high armor tanks.

either like i suggest, improve rear armor to give better rng against med tanks stray shots

or some hvap rounds or offensive combat blitz to pen high armor allies.


having the best core medium ingame isnt gonna be enough for you if your panther constantly gets faceplanted by AECs...

as i said at this point there is nothing the balance team can do to help you... go to the state office and ask people how to use the panther properly or better yet go to youtube...
1 Sep 2019, 01:08 AM
#18
avatar of Mr. Someguy

Posts: 4928

It's a fast tank with great armor, 50 range, high penetration, an escape button and durability boost with veterancy, and another escape button with doctrines. As far as I am concerned it's the pinnacle of turreted tank hunters and if you lose one it's your fault. It's not like a Firefly or Jackson where you can lose it because you took your eyes off it for a few seconds, you'd have to leave it out of position and unsupported to lose it even close to as quickly.
1 Sep 2019, 04:57 AM
#19
avatar of Smiling Tiger

Posts: 207

jump backJump back to quoted post31 Aug 2019, 13:50 PMKatitof

These same people are losing IR STG obers to combat engineers without a flamer.


That's not even mathematically possible :rofl: must be some serious big brain plays from those combat engineers
1 Sep 2019, 15:36 PM
#20
avatar of distrofio

Posts: 2358

To be fair, panthers are 3 exact things:
Tough (quite durable for any medium/light heavy standard)
Fast (Even faster with blitz)
Good AT (effective though not efficient)

That exact combination of perks makes somewhat easy to keep panthers alive and use them as kiters to gain XP

IMO panthers should be more static oriented tanks, not because i want the low IQ players to abuse it but because its not fair to have such durability paired with mobility. Panther design should mimic the current design of KT orfireflies.
The main change is an axis player will not overextend with panthers, if they do they get really punished for it.

The back/forth fights on the fontlines should be performed by stugsIII, again IMO.
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