Login

russian armor

Best ways to counter Flamer Halftrack

25 Oct 2013, 16:49 PM
#21
avatar of tuvok
Benefactor 115

Posts: 786

one guard squad + AT nades is enough as long as you have button
25 Oct 2013, 20:18 PM
#22
avatar of jmarks2001

Posts: 187

hmm interesting strats. loving it.

Usually if an opponent goes 3-4 assgrens shouldn't that take a while and really hinder his fast tech to FHT?? By the time 2 assgrens come into the field you could probably have 3 almost 4 cons and some decent map control if you avoid him.


Even if it doesn't slow him down, I want him to follow up his Assault Grens with a FHT. As long you don't get pushed entirely off the field (which you should be able to do by keeping your Conscripts together) and can make it to a fast T3, the T-70 will hard-counter everything he has.
26 Oct 2013, 03:17 AM
#23
avatar of Con!

Posts: 299



You are indeed wrong.

Due to AG's being call-ins, and thus have zero buildtime, the third AG hits the field at roughly the same time the third Con does (+80MP).



/OT

wow I never knew Germans started with 40 more mp, thanks.
26 Oct 2013, 04:42 AM
#24
avatar of DanielD

Posts: 783 | Subs: 3

Guards and AT-nades/AT-Guns sounds good and works in most circumstances.
A particular scenario that i have issues with is when my opponent starts with Assault grenadier spam and directly techs to flamer HTs. In this case i usually stall with conscripts at long range, in buildings or capping around where there are no Assault Grens. This however leaves you with little XP for the first CP that unlocks guards. So, more often than not the Flamer HT arrives when i only have 3/4 of a CP and no guards.

What do you do in this scenario?


You build T1 or T2 so you get the 1/4 CP.
26 Oct 2013, 17:29 PM
#25
avatar of OZtheWiZARD

Posts: 1439

AT nade + ZiS will do the trick but you have to ambush the unit and be careful. Same goes for AT nade + Guards combo. Mines will help as always but at this stage of the game your Engineers can be occupied by some construction work so try to mine some roads in advance.

My general advise however is to avoid the fight (and not feeding exp) till some armour rolls out. T70 will do the trick same for SU-76 if you went T4.
Take similar approach when facing KV-8 as German. Don't rush, don't attack head on with your infantry. Always ambush and only attack when you're certain you'll get a kill as Vet3 Flametruck is a nightmare to deal with.
28 Oct 2013, 19:49 PM
#26
avatar of ZombiFrancis

Posts: 2742

How do you counter flamer halftrack?

Prepare from the get-go of the match laying mines and building AT units, be they guards or going t2 for ATGs. Always, always get AT nades and try to stockpile around 100 munitions on hand at all times for actually using them (so always balance your mine laying rate.)

And most importantly at this point: Pray that your opponent doesn't just build pgrens, capitalizing on the fact you're crippling your map control and anti-infantry fighting force to handle the potential threat of a FHT.
28 Oct 2013, 21:39 PM
#27
avatar of tokarev

Posts: 307

jump backJump back to quoted post25 Oct 2013, 03:36 AMOMGPOP
I think it's probably better to have one guard squad in a M3 over 2 guard squads. It will force the opponent to upgun a 222 before getting the flame upgrade, delaying the doom push. It works even better if the Soviet player can bait out a couple panzerfausts with the flame engineer M3 without losing the M3, sometimes it's enough to convince the opponent to not upgrade flame at all due to various munition expenditure he was forced to make. Another advantage of this approach is the possibility that Germans could make a mistake and allow the Guard M3 to chase and destroy the HT and/or the 222.


+1
29 Oct 2013, 01:23 AM
#28
avatar of Jinseual

Posts: 598

the flamethrower halftrack is a flimsy and cumbersome unit so it's easy to miss micro the damn thing because of how dumb vehicle pathing is, but with veterancy 2, the damn thing is near impossible to kill and can get away pretty easy even when it does make a mistake.

the veterancy bonuses needs to change!
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

261 users are online: 261 guests
0 post in the last 24h
2 posts in the last week
49 posts in the last month
Registered members: 53670
Welcome our newest member, unidirect
Most online: 2043 users on 29 Oct 2023, 01:04 AM