OKW art flares at least should get an indicator in minimap
Posts: 130
Posts: 563
Posts: 130
How many posts are you going to make about thid topic? Imo easier way to balance it is to limit area it reveals and increase its cooldown so in teamgame you cant just spam it if you hoard a bunch of munitions.
post again in hope of current patch will include this.
Posts: 5279
Posts: 27
Posts: 3423 | Subs: 1
Infiltration nades cost 5mu more (to be in line with cost) and the command panther is tied to tech like all heavies so the uncounterable recon is fine now. At least that's what I've been told
Lol at least only some of cheese will still be there
Can we also just talk about how silly it is that flares provide vision, for all factions? Especially when almost all of the maps are daytime?
I know i know, realism shmealism, but in this case its almost an indicator of why the ability is dumb
Posts: 148
Posts: 573
How many posts are you going to make about thid topic? Imo easier way to balance it is to limit area it reveals and increase its cooldown so in teamgame you cant just spam it if you hoard a bunch of munitions.
How many years will it take for balance team to figure out that ability is absolutely broken in teamgames and makes static howitzers pointless waste of resources?
But hey, at least infiltration grenades cost 5 more munitions now.
Posts: 5279
Lol at least only some of cheese will still be there
Can we also just talk about how silly it is that flares provide vision, for all factions? Especially when almost all of the maps are daytime?
I know i know, realism shmealism, but in this case its almost an indicator of why the ability is dumb
I think I would rather more prevalent grenade ability that has an animation and can be moved away from that an unchanged uncounterable recon as a means to fix the commander. As lists of things that Ive picked the commander wouldn't even have infiltration nades on the list. A no tech panther and easy recon the enemy can't do anything about however always were... In my team games its ALWAY on my card because of the flares and will remain there until such a time that it's balanced.
Posts: 3423 | Subs: 1
I think I would rather more prevalent grenade ability that has an animation and can be moved away from that an unchanged uncounterable recon as a means to fix the commander. As lists of things that Ive picked the commander wouldn't even have infiltration nades on the list.
Yeah very much agreed. Flares should've been a priority
Posts: 728
Posts: 3423 | Subs: 1
The only rationale i can imagine for keeping it is the "uniqueness" for lack of a better word. And choosing that over fair play is so stupid
Posts: 1614 | Subs: 3
just copy pasta the british one (front line territories only) and rename it "assault flare"
^
Then we see which ability is more balanced.
Posts: 808
Lol at least only some of cheese will still be there
Can we also just talk about how silly it is that flares provide vision, for all factions? Especially when almost all of the maps are daytime?
I know i know, realism shmealism, but in this case its almost an indicator of why the ability is dumb
All factions have shared vision, regardless of unit or ability
Posts: 5279
The lamest thing is how easy of a fix it is. Make it a flare ability for infantry like rocket just suggested, or just swap it out entirely for a recon loiter. It's really simple
The only rationale i can imagine for keeping it is the "uniqueness" for lack of a better word. And choosing that over fair play is so stupid
OK that SEEMS simple, but what if we increase the cost of radio silence by 5-10mu and fix it that way?
Posts: 3423 | Subs: 1
All factions have shared vision, regardless of unit or ability
You completely missed the point, I wasn't talking about "shared vision" at all. You could not have read that more incorrectly
I said all flares are dumb, for all factions. If i fire a flare in real life, can that flare radio me and tell me the position of my enemies? No. That was my point. Idk what the hell you're talking about
Also no one is exaggerating, the ability is a complete joke. Cant imagine how anyone could defend it. Explain why it should be uncounterable, i would love to see you try
Posts: 808
You completely missed the point, I wasn't talking about "shared vision" at all. You could not have read that more incorrectly
I said all flares are dumb, for all factions. If i fire a flare in real life, can that flare radio me and tell me the position of my enemies? No. That was my point. Idk what the hell you're talking about
Also no one is exaggerating, the ability is a complete joke. Cant imagine how anyone could defend it. Explain why it should be uncounterable, i would love to see you try
This whole topic is about OKW flares so ofc i would assume you'd be talking about. yeah Ok, i misunderstood no need to cry like a little wus.
Calling this ability a "complete joke" or other people have said "absolutely broken" is a definition of a exaggeration. People making it seem like its some ground breaking ability which its not. Did i say it should be uncounterable? stop putting words in my mouth, right now ther are more pressing issues that needs to be balanced, maybe in the future if they start looking at rebalancing recon options for OKW (like flares, IR half track etc.) it will be dealt then, together. Not picking and choosing what you like and don't like about OKW.
Posts: 3423 | Subs: 1
Calling this ability a "complete joke" or other people have said "absolutely broken" is a definition of a exaggeration. People making it seem like its some ground breaking ability which its not. Did i say it should be uncounterable? stop putting words in my mouth, right now ther are more pressing issues that needs to be balanced, maybe in the future if they start looking at rebalancing recon options for OKW (like flares, IR half track etc.) it will be dealt then, together. Not picking and choosing what you like and don't like about OKW.
No one is crying. It would take 2 seconds to fix, just swap it out for regular recon planes
Acting like it cant be touched because it takes so much effort to fix that it would take away from other changes is way more exaggeration than anyone else here is doing
Picking and choosing? Tons of ppl have said its OP for years, what are you talking about?
Posts: 789
How many years will it take for balance team to figure out that ability is absolutely broken in teamgames and makes static howitzers pointless waste of resources?
But hey, at least infiltration grenades cost 5 more munitions now.
Haha now nothing will be able to kill allied howitzers as Quad insta kills recon planes
GG ReKt
Posts: 2358
I dont agree with OP at all only because his complaints are framed as an allied player that wants axis toys. Also, this must be the nineth time he posts the same issue with OKW flares exclusively, the rest are just fine to him.
Livestreams
12 | |||||
260 | |||||
37 | |||||
27 | |||||
2 | |||||
1 | |||||
1 | |||||
1 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1099614.642-1
- 5.280162.633+8
- 6.305114.728+1
- 7.916405.693-2
- 8.271108.715+22
- 9.721440.621+3
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
7 posts in the last week
39 posts in the last month
Welcome our newest member, Huhmpal01
Most online: 2043 users on 29 Oct 2023, 01:04 AM