What an sence off entitlement. You think penals are spammable? Circle strafing is cheese now? Pgrens should be unmatched in their at role because of the price?
Ost already got survivabilty via commanders a while back. Now prgens and ostwind recieved big buffs. Making it al lot easier to with lights.
Ost has the suberp at mine. Ost have very strong handheld AT kept in check by low hp and on 1 unit type. Ost has stun/snare for their at gun. Axis tanks have or get more armour and hp with vet non doc then allies can. And you complain about the sherman?
Just place more then one teller mine in a game. Its 2 clicks. Nothing micro intesive about that. With at satchal you either need to snare it before hand or setup an ambush. wich is more/as micro intensive because you always need other units to achieve this.
The grass isent always greener on the other side.
Hi Mr.Grass In 1v1 ost is considered just much weaker than okw.
Tellers are not the answer against a player that doesn't commit the sin of overextending. Placing a teller is not micro intensive but making your opponent hit it with a light vehicle is a totally different thing. Also it is easy to lose 50 munitions because decent players suspect tellers and invest in a sweeper.
Ost needs munitions for healing, panserfausts and those shrecks. Planting a teller means that again you are behind in infantry power race (e.g. no flame on pios). At the same time penals can use the sstchrl when they want not before they need it.
Don't forget forget that allies have better mines, 30 muni universal mine is just more flexible to use and then you just kill with ptrs, satchels or any form if at. Also usf ac has the best anti tank mines in the game and is not doctrinal. They also have a bazooka inside and a non doc smoke on the same vehicle, plus crew repairs just in case, oh and crit repairs.
Don't you see how many more abilities there are on allied units compared to ostheer (I insist once again not OKW).
I just hate for the last 10 years how everybody keeps repeating this nonsesnse about the mighty teller. Just use sweepers. Players simply want to win the game too quickly and keep attacking instead of learnig where to stop and wait for the sweeper.
Panzergrens are built earlier but lost medkits. They got some vehicle proximity aura. Ost has still 4 man squads that are completely crap on the move and without cover.
The stun an a pak or stug used to be a game changer a few years ago. Now it's no longer that good. Actually usf at gun has much better abilities. You seem to forget about ap rounds on jackson. Also shermans have stock smoke that slows vehicles down for 5 seconds.
And I do believe that circlestrafing a unit making it unable to stand still to shoot is cheese. Especially when allies made sure it cannot be done against their own squads. Pzgren are supposed to be elite tank destroyer inf. They are too squishy to perform their role.
Not much point in super armour if you can't repair vehicles as quickly as your opponents. Still UK tanks or Sov are armour beasts.