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russian armor

USF Halftrack

6 Jul 2019, 03:23 AM
#1
avatar of Corsin

Posts: 600

Why does this not have a setup time? At least before it can apply suppression. I dont mind it moving and killing everything, But moving and suppressing WHILE killing everything, at the 5min mark... especially killing its only early game counter? Come on.... The OKW counterpart sends postcards informing the enemy of what its about to do.

Id rather the OKW HT lose its smoke and be able to fire on the move and surpress just as easily... who wouldnt? its fkin nuts.

No idea how this has skipped past the balance hammer for so many years now.
6 Jul 2019, 04:01 AM
#2
avatar of Taksin02

Posts: 148

maybe it can't face the gun forward
6 Jul 2019, 04:06 AM
#3
avatar of Corsin

Posts: 600

maybe it can't face the gun forward


Makes it easier to run away while nailing and suppressing the shreks or raketens you have as your only counter at 5 mins.

Again, clone the stats on the OKW HT and lets watch the tears flow.
6 Jul 2019, 04:17 AM
#4
avatar of Selvy289

Posts: 366

jump backJump back to quoted post6 Jul 2019, 04:06 AMCorsin


Makes it easier to run away while nailing and suppressing the shreks or raketens you have as your only counter at 5 mins.

Again, clone the stats on the OKW HT and lets watch the tears flow.


A bit unnecessary and aggressive response.

As stated, the usf halftrack has to have its rear facing the enemy to fire which can make it very vulnerable as even a burst of incendiary round can put it down as reararmour is non-existent.

The canon dosnt fire as well if the halftrack isn't stationery so even a 222 can dislodge the halftrack and effectively kill it without any trouble.

So no, I do not thinkt that it is a balance problem and never has been.

In my experience, it has trouble shooting down aircraft. Not sure if anyone else feels the same.

Edit: if it was clonned as the OKW halftrack , I think you will find it would be even more annoying.
6 Jul 2019, 04:18 AM
#5
avatar of Taksin02

Posts: 148

not sure which one cause the surpression the 37mm or the dual .50
if it was .50 they could just tranfer this effect to the 37mm gun
so it need to stop to fire the 37mm (similar to quad-truck)
6 Jul 2019, 04:26 AM
#6
avatar of FunkyMonk

Posts: 15

The OKW Flak HT also has skill tactician
6 Jul 2019, 04:57 AM
#7
avatar of Esxile

Posts: 3602 | Subs: 1

Raketen don't get suppressed.
6 Jul 2019, 09:18 AM
#9
avatar of Katitof

Posts: 17914 | Subs: 8

Because there is nothing to setup for M15, just like with M5 quad, ostwind and centaur.
ddd
6 Jul 2019, 17:27 PM
#10
avatar of ddd

Posts: 528 | Subs: 1

I think we should nerf usf aaht. Starting with removing 37mm cannon. Its silly it can fight back versus some axis vehicles while supressing infantry. Usf aaht dominates in almost all game modes at every skill bracket, please tone it down.
6 Jul 2019, 17:59 PM
#12
avatar of distrofio

Posts: 2358

Usf aaht is a bizarre mixture of skill and reward. It is balanced, because on the move acc is lower than stationary and it is paper thin armor. A lot less microed 222 will deal with it shortly or a puma with even less micro, just dont park it on the firing zone of the aaht
6 Jul 2019, 18:20 PM
#15
avatar of LoopDloop

Posts: 3053

jump backJump back to quoted post6 Jul 2019, 17:27 PMddd
I think we should nerf usf aaht. Starting with removing 37mm cannon. Its silly it can fight back versus some axis vehicles while supressing infantry. Usf aaht dominates in almost all game modes at every skill bracket, please tone it down.

Let's just remove a gun that's literally on the halftrack, just make it a prop lol.

The thing dies in 2 atg hits, just like okw flaktrack and soviet halftrack. It's an l2p issue.
6 Jul 2019, 18:22 PM
#16
avatar of Lago

Posts: 3260

The USF AAHT's fine. It's got a good gun but it's squishy.

The OKW one needs a serious buff if Battlegroup is to be relevant.
6 Jul 2019, 18:26 PM
#17
avatar of LoopDloop

Posts: 3053

jump backJump back to quoted post6 Jul 2019, 18:22 PMLago
The USF AAHT's fine. It's got a good gun but it's squishy.

The OKW one needs a serious buff if Battlegroup is to be relevant.

I like the OKW one but it does seem a bit underwhelming. IMO its damage and suppression are where they need to be (and only get better with vet), but I think it could use an acceleration buff and/or maybe a slightly shorter setup time, somewhere between half or 3/4 of what it is now. Those two changes would make it a lot easier to use IMO and would help it get away in conjunction with smoke.
6 Jul 2019, 18:39 PM
#18
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post6 Jul 2019, 17:27 PMddd
I think we should nerf usf aaht. Starting with removing 37mm cannon. Its silly it can fight back versus some axis vehicles while supressing infantry. Usf aaht dominates in almost all game modes at every skill bracket, please tone it down.

I genuinely admire your skill at sarcasm.
6 Jul 2019, 19:15 PM
#19
avatar of Grumpy

Posts: 1958



A bit unnecessary and aggressive response.

As stated, the usf halftrack has to have its rear facing the enemy to fire which can make it very vulnerable as even a burst of incendiary round can put it down as reararmour is non-existent.

The canon dosnt fire as well if the halftrack isn't stationery so even a 222 can dislodge the halftrack and effectively kill it without any trouble.

So no, I do not thinkt that it is a balance problem and never has been.

In my experience, it has trouble shooting down aircraft. Not sure if anyone else feels the same.

Edit: if it was clonned as the OKW halftrack , I think you will find it would be even more annoying.


The AA performance has been bad ever since they removed the dedicated AA ability. It does sound effects only. It seems like even the Sherman pintle mg is better. The M20 is much better.
ddd
6 Jul 2019, 19:28 PM
#20
avatar of ddd

Posts: 528 | Subs: 1


Let's just remove a gun that's literally on the halftrack, just make it a prop.


EXCATLY! Just like calliope, this will make for a good change. Glad we are on the same page.
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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Today, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Today, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Yesterday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Yesterday, 20:29 PM
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Yesterday, 20:19 PM
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Yesterday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Yesterday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Yesterday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
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03 Mar 2025, 06:48 AM
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02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM

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