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russian armor

OKW - Replace Sturmtiger in elite armor doctrine

6 Jun 2019, 14:19 PM
#1
avatar of NaOCl

Posts: 378

Sturmtiger is useless, replace with buildable brumbarr?
6 Jun 2019, 14:38 PM
#2
avatar of Tiger Baron

Posts: 3145 | Subs: 2

I'd go for a StuG III E to be honest, there are also call in voice lines for it.
6 Jun 2019, 18:03 PM
#3
avatar of Smartie

Posts: 857 | Subs: 2


I would take the Brummbaer in a second:)
6 Jun 2019, 19:12 PM
#4
avatar of distrofio

Posts: 2358

Go OP or go home
6 Jun 2019, 19:25 PM
#5
avatar of Aarotron

Posts: 563

If anything id love to see panzer 4 battlegroup once more, but its unlikely
6 Jun 2019, 19:48 PM
#6
avatar of ArnoLaz

Posts: 266

Maybe just return back old Sturmtiger?
6 Jun 2019, 20:02 PM
#7
avatar of WAAAGH2000

Posts: 732

I think just remove ST reload debuff and increase armor to 300,make it be OKW AVRE is enough...or increase range make it be mobile B4 will more interesting?
6 Jun 2019, 20:06 PM
#8
avatar of Tiger Baron

Posts: 3145 | Subs: 2

I think just remove ST reload debuff and increase armor to 300,make it be OKW AVRE is enough...or increase range make it be mobile B4 will more interesting?


Both of those were discussed to death and both were shot down during the commander revamp patch many months ago sadly. I guess the Sturmtiger is just cursed to be a fat and useless investment as to keep Elite Armor from being a bit more popular of a commander.
6 Jun 2019, 20:07 PM
#9
avatar of Dangerous-Cloth

Posts: 2066

Yeah it is pretty useless.
6 Jun 2019, 20:14 PM
#10
avatar of GI John 412

Posts: 495 | Subs: 1

I find it slightly funny that people are upset that the Sturm Tiger isn’t super good.

An German tank that isn’t super good!? Say it ain’t so!

You mean the real life Sturm Tiger was a dismal failure because it was too expensive and overly specialized and so is the one in game? Lol

Sigh. I kid. I kid. Lol
6 Jun 2019, 20:37 PM
#11
avatar of Sander93

Posts: 3166 | Subs: 6

The Sturmtiger is pretty great since the revamp, but it takes time to learn how to use it.
6 Jun 2019, 21:05 PM
#12
avatar of WAAAGH2000

Posts: 732



Both of those were discussed to death and both were shot down during the commander revamp patch many months ago sadly. I guess the Sturmtiger is just cursed to be a fat and useless investment as to keep Elite Armor from being a bit more popular of a commander.

For balance is a effective but very stupid way…… I think Commander balance should be all single ability is useful but not OP,not give a commander some OP ability and some shit to fill in the blank
6 Jun 2019, 21:23 PM
#13
avatar of Clarity

Posts: 479

I would like to see the Command Panther replace it within the commander and then tie it to tech. So we don't have to see Spec Ops every game.
6 Jun 2019, 21:31 PM
#14
avatar of Katitof

Posts: 17914 | Subs: 8

I would like to see the Command Panther replace it within the commander and then tie it to tech. So we don't have to see Spec Ops every game.

HEAT rounds and command panthers mark target?
What could ever go wrong with that?
7 Jun 2019, 00:05 AM
#15
avatar of Clarity

Posts: 479


HEAT rounds and command panthers mark target?
What could ever go wrong with that?


Obviously those shouldn't be allowed to stack :rofl:
7 Jun 2019, 00:28 AM
#16
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

The Sturmtiger is pretty great since the revamp, but it takes time to learn how to use it.


colliding with terrain every other shot is good?
7 Jun 2019, 04:59 AM
#17
avatar of NaOCl

Posts: 378

Brummbarr would be best, its useful and balanced already.
7 Jun 2019, 05:50 AM
#18
avatar of NaOCl

Posts: 378



Obviously those shouldn't be allowed to stack :rofl:


Or, should they?
7 Jun 2019, 06:44 AM
#19
avatar of Katitof

Posts: 17914 | Subs: 8



Obviously those shouldn't be allowed to stack :rofl:

The way both work means that's impossible.
So, which one you'd like to tell bye bye to?
7 Jun 2019, 07:47 AM
#20
avatar of Sander93

Posts: 3166 | Subs: 6

colliding with terrain every other shot is good?


Yes collision issues kinda suck, but you can mostly play around those. Which is why I said you gotta learn how to use it. Avoiding collision shots is something that can be done most of the time, but it takes the correct approach and right way to aim. I can usually get a Sturmtiger to vet 4-5 whenever I use one and it's usually a game changer. Don't expect to get massive hits wiping entire blobs at once (although it's kreygasm when you do get a hit like that) - simply be patient and keep wiping squads one by one. The enemy will be depleted of squads eventually and then you win. The vehicle stun effect on a hit (the AOE for this is really large) is also really good for taking down tanks with other units.

Some tips:
- Always make sure you drive in a straight line to the target. This way the ST will start aiming while slowing down, shaving off a second or two before firing;
- Always aim a bit behind the target. If the shot goes short, you'll still hit the target. If the shot goes far, it will collision with whatever you're aiming for and you'll still hit the target;
- Get used to what parts of a map or objects give trouble with collision and get used to avoiding them. Or crush objects whenever you get the chance;
- Since the ST can fire through trees, try to ambush people with it;
- Never fire up/down a big slope. Either avoid the hill or go to the area that is less sloped (for example, on Hill 400 avoid the south munitions point slope and always the much less sloped part to the north of it to advance and fight)
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