Soviet strafe
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Germans got quite few options to shoot this pesky plane down.
Posts: 431
I think they are about the same? One pins one doesn't.
Germans got quite few options to shoot this pesky plane down.
I have never seen that the german strafe kills 4 squads on retreat in like 5 seconds and I've also never seen this plane going down by an ostwind or something like that.
Posts: 50
use any of the german OP options and ull never havce to worry about your opponent getting 240 munitions and command points high enough to use this strafe.
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i would suggest reducing its search radius so it can actually be avoided. a slight penetration reduction might also be good. i know its a 23mm, but with its very high rate of fire, even a low chance to pen results in a lot of damage to tanks. this ability should only be strong against infantry, just like the german 37mm strafe is only useful against vehicles. even then, the german 37mm strafe is really lacking compared to the il2, so that could probably use a buff as well.
Posts: 431
just retreat your squads when it comes out? It costs 240 munitions while the german one costs half that. and the german one pins. If u retreat as fast as u can U may lose a few members of some squads or maybe god forbid u lose one squad... for 240 munitions...
use any of the german OP options and ull never havce to worry about your opponent getting 240 munitions and command points high enough to use this strafe.
And what is with my paks, mgs, and mortars? They don't have the time to retreat and can't dogde it. And please imagine your squads have already lost a few men. What do you do now?
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This thing is just raping everything. A few months ago the german strafe was like the soviet strafe now is: it kills tanks, any infantry (even on retreat), but it got nerfed. In my opinion the soviet strafe should be nerfed too. What are your opinions?
For the massive 240 ammo it cost it should be better than german strafe!.
But i dont understand why the devs made the two strafes different( germans strafe supresses and soviets does more damage) you would think that they would have the same effect.
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Permanently BannedPosts: 317
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Permanently BannedAlso all german tanks have the ability to shoot this plane down as well as ostwind and scout car. It does get shot down and easily.
Iirc, purchased pintle MGs have about a 1% chance per pass to down an aircraft.
I dont remember the exact figure when a Dev posted it, but it was something extremely low like that.
Posts: 419
i think its fine. its the oposite of the german strafe, denying a zone by killing power instead of suppresion, something that is reflected on its munition cost, the key to surviving the run is to retreat the unit when the plane starts shooting, not before or after. it is strong in damage, i lost a 3 star pgrenadier to it.
How does killing a unit and suppressing a unit equate. I would take killing a unit over making it crawl around anyday.
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As for base strafes, even the strafing run in base will shut down a player. It might not kill full health squads, but lowhealt. And the instapin also shuts down infantry counters like AT-nades and guards. It requires more units to do the damage, but comes with a cheaper pricetag.
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Posts: 1439
I have never seen that the german strafe kills 4 squads on retreat in like 5 seconds and I've also never seen this plane going down by an ostwind or something like that.
It costs 240 ammunition while German one cost half the price. Single Ostwind in the right place is able to shoot it down on the first pass.
Posts: 431
It costs 240 ammunition while German one cost half the price. Single Ostwind in the right place is able to shoot it down on the first pass.
I will try it with an Ostwind, but I don't expect too much. And saving 240 mun isn't that hard: if you had in early game mapcontrol, and didn't build flamers or PPSH-41 or you just have an mun-op its not as hard as you think to get 240 muns.
Posts: 101
I will try it with an Ostwind, but I don't expect too much. And saving 240 mun isn't that hard: if you had in early game mapcontrol, and didn't build flamers or PPSH-41 or you just have an mun-op its not as hard as you think to get 240 muns.
Last time I used this, it got shot down by an ostwind on the first pass. It's not consistent though.
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