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19 Apr 2019, 19:00 PM
#161
avatar of distrofio

Posts: 2358

jump backJump back to quoted post19 Apr 2019, 18:44 PMQeit

Ok then. Let's wait until PFs changes go in to the live game and see what happens.

Yeah they won't break the game, don't worry.
20 Apr 2019, 01:10 AM
#162
avatar of SpaceCow

Posts: 47

What about giving Obers with IR StG tactical assault? Maybe with an upgrade cost increase to match MG34.
20 Apr 2019, 03:08 AM
#163
avatar of Thundrag

Posts: 17

IR STG is already a reliable upgrade, giving them tactical assault would make them terminators.
20 Apr 2019, 03:19 AM
#164
avatar of SpaceCow

Posts: 47

IR STG is already a reliable upgrade, giving them tactical assault would make them terminators.


Uhmmm i mean not really, even on high level casts and KotH there is a lot of Spec Ops (with T3) and some Lufftwaffe falls here and there but no sign of IR StGs. MG34 now seems like the better choice. On the other hand tactical assault has never been an "I win" button on paras (and those are much better on CQC) so I guessed it could fit nicely. If not then just leave it as is, Im fine with it.
20 Apr 2019, 07:26 AM
#165
avatar of Katitof

Posts: 17914 | Subs: 8

What about giving Obers with IR StG tactical assault? Maybe with an upgrade cost increase to match MG34.

What's the point of buffing most powerful weapon upgrade in game?
20 Apr 2019, 07:44 AM
#166
avatar of blvckdream

Posts: 2458 | Subs: 1

The reason why you dont see IR STG Obers in 1v1 is because going Spec Ops makes you skip T4 for Command Panther call-in.

No one builds T4 first if he has Spec Ops equipped.
20 Apr 2019, 09:03 AM
#167
avatar of blancat

Posts: 810

The reason why you dont see IR STG Obers in 1v1 is because going Spec Ops makes you skip T4 for Command Panther call-in.

No one builds T4 first if he has Spec Ops equipped.



correct

If OKW need a T4 building to produce a command panther, the spec OP will be moderately nerfed and IR stg44 will be used more often
20 Apr 2019, 14:21 PM
#168
avatar of Sully

Posts: 390 | Subs: 2

Incorrect, LMG is far easier to put to good use.

Having to risk your 4 man elite infantry squad in mid/close range fights without any tools to help you get to those ranges is crap. Give them camo.
20 Apr 2019, 14:54 PM
#169
avatar of Sander93

Posts: 3166 | Subs: 6

jump backJump back to quoted post20 Apr 2019, 14:21 PMSully
Incorrect, LMG is far easier to put to good use.

Having to risk your 4 man elite infantry squad in mid/close range fights without any tools to help you get to those ranges is crap. Give them camo.


IR STG 44s have almost as much DPS as the LMG 34 at range 30 against units in cover (12,88 dps vs 13,45 dps at range 30). Below range ~25 they are better and below range ~15 they are way better. On the move they are much better. They are cheaper and they synergize way better with aggressive tank play. They are much better against Allied CQC infantry trying to close in. They will even beat Rangers quite easily.

I don't think they need anything else.

20 Apr 2019, 15:12 PM
#170
avatar of Sully

Posts: 390 | Subs: 2



IR STG 44s have almost as much DPS as the LMG 34 at range 30 against units in cover (12,88 dps vs 13,45 dps at range 30). Below range ~25 they are much better. On the move they are much better. They are cheaper and they synergize way better with aggressive tank play. They are much better against Allied CQC infantry trying to close in. They will even beat Rangers quite easily.

I don't think they need anything else.



If they were so good, you'd see them used much more often. Fact of the matter is, A-Moving an LMG Ober is far easier to do and will always be the go-to unless there is some utility bundled with the IR STG upgrade.

Commandos have 5 models, smoke nades, and camo. Shocks have 6 durable models and smoke nades. Storm Troopers have camo and smoke nades.

Compound that with the fact that Obers arrive way later than all other infantry puts them on the back foot veterancy-wise. I don't think some added utility would hurt.
20 Apr 2019, 15:33 PM
#171
avatar of Lago

Posts: 3260

jump backJump back to quoted post20 Apr 2019, 15:12 PMSully
If they were so good, you'd see them used much more often.


This is simply untrue. Take the Easy Eight: it's an excellent tank, but it's in Rifle Company so you barely ever see it.

IR StGs are only available at the moment if you go Special Operations and build T3. That's not common.
20 Apr 2019, 15:35 PM
#172
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post20 Apr 2019, 15:12 PMSully


If they were so good, you'd see them used much more often.

Obers are OKW T3.
Doctrine its in heavily REWARDS skipping T3 and getting vastly superior tank without tech.
Tie command panther to T3 and you'll see these STGs in every single game.
20 Apr 2019, 15:57 PM
#173
avatar of Sully

Posts: 390 | Subs: 2

jump backJump back to quoted post20 Apr 2019, 15:35 PMKatitof

Obers are OKW T3.
Doctrine its in heavily REWARDS skipping T3 and getting vastly superior tank without tech.
Tie command panther to T3 and you'll see these STGs in every single game.


jump backJump back to quoted post20 Apr 2019, 15:33 PMLago


This is simply untrue. Take the Easy Eight: it's an excellent tank, but it's in Rifle Company so you barely ever see it.

IR StGs are only available at the moment if you go Special Operations and build T3. That's not common.


Nice theory, but in reality the perks of IR STGs don't outweigh the cons of not having an LMG and that's why they are not used even when people get t3 as Spec Ops. All either upgrade offers is a pure combat unit in slightly different flavors, one of which is just straight up better and comes stock. Camo would give them a role outside of just fighting, they could actually be used for recon or stealth capping.

20 Apr 2019, 15:59 PM
#174
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post20 Apr 2019, 15:57 PMSully




Nice theory, but in reality the perks of IR STGs don't outweigh the cons of not having an LMG and that's why they are not used even when people get t3 as Spec Ops. All either upgrade offers is a pure combat unit in slightly different flavors, one of which is just straight up better and comes stock. Camo would give them a role outside of just fighting, they could actually be used for recon or stealth capping.


Except.... they do..... and you had that explained to you in post 169..... ignoring overwhelming advantages does not make them disappear.
20 Apr 2019, 16:20 PM
#175
avatar of Sully

Posts: 390 | Subs: 2

jump backJump back to quoted post20 Apr 2019, 15:59 PMKatitof

Except.... they do..... and you had that explained to you in post 169..... ignoring overwhelming advantages does not make them disappear.


Better DPS numbers in riskier combat conditions does not make them better than LMGs, which you'd understand if you actually played the game. I'm going to pick the upgrade that does better DPS at long range, which also greatly reduces the risk of my expensive 4 man infantry squad from getting wiped on retreat.

20 Apr 2019, 16:30 PM
#176
avatar of Lago

Posts: 3260

jump backJump back to quoted post20 Apr 2019, 16:20 PMSully
Better DPS numbers in riskier combat conditions does not make them better than LMGs, which you'd understand if you actually played the game. I'm going to pick the upgrade that does better DPS at long range, which also greatly reduces the risk of my expensive 4 man infantry squad from getting wiped on retreat.


You're assuming the enemy will always fight at the range you want them to.

If you're up against Shocks, they're going to close. In that case, you'll want the higher damage weapon at the range they're going to fight at.
20 Apr 2019, 17:49 PM
#177
avatar of Sully

Posts: 390 | Subs: 2

jump backJump back to quoted post20 Apr 2019, 16:30 PMLago


You're assuming the enemy will always fight at the range you want them to.

If you're up against Shocks, they're going to close. In that case, you'll want the higher damage weapon at the range they're going to fight at.


We have STG Volks and G43 Pfuss for that already. IR STG does not fill a gap that isn't already covered and they're especially redundant in the new commander. Adding utility to them is the only way to go without making them OP.
20 Apr 2019, 17:56 PM
#178
avatar of Lago

Posts: 3260

jump backJump back to quoted post20 Apr 2019, 17:49 PMSully
We have STG Volks and G43 Pfuss for that already. IR STG does not fill a gap that isn't already covered and they're especially redundant in the new commander. Adding utility to them is the only way to go without making them OP.


That's like saying there's no point getting Shocks if you have Penals. They're both best at short range.
20 Apr 2019, 18:06 PM
#179
avatar of Puppetmaster
Patrion 310

Posts: 871

IR STGs cannot be dropped either, removing the risk of giving the enemy the best lmg in the game.
20 Apr 2019, 18:09 PM
#180
avatar of Vipper

Posts: 13496 | Subs: 1

IR STGs cannot be dropped either, removing the risk of giving the enemy the best lmg in the game.

Obers use a different version of lmg34.
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