Scopes are batshit OP, maybe not on the 222 anymore (+30% sight) but on anything else (+100% sight). Getting crazy vision for just 30mun and standing still is a joke.
You spot AT guns (and TDs) long before you enter their arc of fire if you hit the stop hotkey occassionally. ---> perfect for a vet 1 brummbar and his bunker buster barrage
You spot the enemy long before he spots you...
You can see the enemy trying to flank you super early...
And all that for a low price, 0 possible counterplay and minimal micro input.
Btw, vet 3 251 with scopes has same sight range like the old vet 3 T70 in recon mode
Wait, since when CoH2 has become micromanagement olympics? Everyone here and there pretending to be better just because some genius said that word, where did strategy go? Resource managment? Desition making?
You described perfectly how spotting works, you see before the enemy. Low level players tend to subestimate it but you are clearly overrating spotting. Theres always squads ment to spot without risking the important units, Pios, Engies, you name it.
Spotting only provides information, nothing else. To snipe with an AT is considered OP? To be able to move an HMG to stop a flank is OP? To make good desitions is OP? Id rather say is pretty easy to pull an in masse push (or a gardening blob) and not letting the oponent to react for it, that OP.
Scopes are doctrinal, only available to OST, it synergises the faction design and they are not free. Imagine someone ranting about decrewing tanks being OP, or 6 man squads being OP, you get the idea. Scopes are docrtinal making it a narrow feature of a metagame weak OST. Nothing else is needed to say.