Login

russian armor

New units for the new commanders

4 Jan 2019, 09:29 AM
#43
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post4 Jan 2019, 03:27 AMVuther
We've talked about adding captured equipment units and no one has suggested this yet? Tobis is displeased with us all.



That's because if it doesn't exist in coh2 files, it can't be added.
No new assets, remember?
4 Jan 2019, 10:54 AM
#44
avatar of Widerstreit

Posts: 1392

Captured vehicles for Ostheer can be a T34/76 747(r) or KV1 756(r), also a Bren-Carrier. They really had a lot of them.

Captured weapon, PPsh instead of MP40 for Sturmtruppen.

Captured stuff for Soviets, MP40 and Faust for Partisans instead of the regular equipment.

There is also an unused bunker-model with medical equipment. Maybe for OKW.

Sdkfz. 251 variant with closed and opend chassis.

Tiger model for OKW.

Hull-Down for some tanks like KW1 etc.

Panzerbüchse 39 is also waiting for use!

It would also be funny, if OKW's HQ gets chanded by large mortar bunker of CoH1.
4 Jan 2019, 12:21 PM
#45
avatar of Smartie

Posts: 857 | Subs: 2

Captured vehicles for Ostheer can be a T34/76 747(r) or KV1 756(r), also a Bren-Carrier. They really had a lot of them.

Captured weapon, PPsh instead of MP40 for Sturmtruppen.

Panzerbüchse 39 is also waiting for use!


I suggested to give a new OKW Tankhunter unit the Panzerbüchse 39; unit would start with 2 anti-tank rifles and could be upgraded with 2 Schrecks.

PPsh would be cool for Assgrens and Sturmtroops. Upgrades should be a mix between captured PPshs and Stg44.
4 Jan 2019, 12:40 PM
#46
avatar of Vipper

Posts: 13496 | Subs: 1



I suggested to give a new OKW Tankhunter unit the Panzerbüchse 39; unit would start with 2 anti-tank rifles and could be upgraded with 2 Schrecks.
...

Panzerbüchse as an AT weapon better fits the Ostruppen as it was obsolete. (it could become an upgrade for the 221)

On the other Granatbüchse Modell 39 that fired riflegrendes could probably be used.
4 Jan 2019, 13:01 PM
#47
avatar of Tiger Baron

Posts: 3145 | Subs: 2

jump backJump back to quoted post4 Jan 2019, 12:40 PMVipper

Panzerbüchse as an AT weapon better fits the Ostruppen as it was obsolete. (it could become an upgrade for the 221)

On the other Granatbüchse Modell 39 that fired riflegrendes could probably be used.


I thought we couldn't put the Panzerbusche on the 221? Is it possible to replace the MG42 with that? And even if so the AT rifle mounted on it was a 20mm, not a 14mm one but nvm about that.
4 Jan 2019, 13:18 PM
#48
avatar of Vipper

Posts: 13496 | Subs: 1



I thought we couldn't put the Panzerbusche on the 221? Is it possible to replace the MG42 with that? And even if so the AT rifle mounted on it was a 20mm, not a 14mm one but nvm about that.

Actually some 221 had their mg replaced by Panzerbüchsen 39 in the early stages of the war, probably as field modification.

The Panzerbüchsen 41 was also used which was 2.8cm.
4 Jan 2019, 13:28 PM
#49
avatar of Katitof

Posts: 17914 | Subs: 8

He asking about in game models, not historical use.
Plus, existence of 222 completely invalidates the idea.
4 Jan 2019, 13:56 PM
#52
avatar of SupremeStefan

Posts: 1220

New commander for brits should have some AI light v. like grayhound, sniper enfild upgrade similar to wermaht and of course normal mortar and call it recon regiment
Edit: and air strike that can kill lefh
4 Jan 2019, 14:01 PM
#53
avatar of Crecer13

Posts: 2184 | Subs: 2

Soviet scouts: 5 people with a Mosin rifle, can camouflage, throw a RG-42 grenade, spawn from any building on the map,use a sniper skin.
possible improvements:
- capture group: gives 5 PPSh-41 / MP-40 (the scouts loved MP-40 / PPS-43 because they are compact and light). Abilities: interrogation - shows enemy troops on a mini map. Possible ability: reconnaissance in the rear - shows enemy troops in a small circle (like an IR half-track) reconnaissance is not visible to enemies, cannot move.
- cover group: gives 2 DP-27, ability - mortar strike, cover group often used 50 mm mortar to cover the capture group.



4 Jan 2019, 14:08 PM
#55
avatar of adamírcz

Posts: 956

Hmm, also:
What if some factions could doctrinally bring their mainlines, but by individual soldiers who cost more than the reinforcement of a squad.


Lets say that instead of 240 for a gren squad, you pay 40 for one gren. You could get six instead of 4, but losing each one would be more punishing

Of course it could be hell to balance, but...
4 Jan 2019, 16:24 PM
#56
avatar of RoastinGhost

Posts: 416 | Subs: 1

New commander for brits should have some AI light v. like grayhound, sniper enfild upgrade similar to wermaht and of course normal mortar and call it recon regiment
Edit: and air strike that can kill lefh


Strategic Manoeuvre Regiment-
0 Radio Intercept
2 Assault Section- an Infantry Section that doesn't have out-of-cover penalites. Equipped with a Tommy gun, Enfields with fewer movement penalties, and No. 77 WP Grenades for both smokescreen and anti-garrison use. Can fire Bren guns while moving. 320mp, 32 per man.
2 ML 4.2 Inch Mortar- mostly copied from the Soviets' HM-38 120mm, but with slightly smaller and faster shells. 340mp.
5 Stuart Mk. VI- similar to the USF Stuart. Includes the canister shot ability. 270mp, 60fu.
12 Strafing Support
4 Jan 2019, 17:47 PM
#57
avatar of Smartie

Posts: 857 | Subs: 2

Guys, do you think Gebirgsjäger could have a role in a new Axis commander? I personally would love to see them but i have a hard time in finding a useful place for the unit.
JLI occupies their spot for OKW, Wehrmacht would have more space for them. But which weapons should they get?

My suggestion for an open discussion:
  • 4 men unit, long range AI experts but no AI abilities
  • comes at 3 CP
  • can be upgraded with 1 lmg42 AND 2 G43
  • would cost 360 MP


4 Jan 2019, 17:54 PM
#58
avatar of Vipper

Posts: 13496 | Subs: 1


  • can be upgraded with 1 lmg42 AND 2 G43



That would make the unit good at all ranges, and imo it generally bad design. Unit are better when they are good a one range and weak in another or average at all ranges.
4 Jan 2019, 18:15 PM
#59
avatar of Smartie

Posts: 857 | Subs: 2

jump backJump back to quoted post4 Jan 2019, 17:54 PMVipper

That would make the unit good at all ranges, and imo it generally bad design. Unit are better when they are good a one range and weak in another or average at all ranges.


Ok, would 2 lmg43 for long range damage be too powerful?
4 Jan 2019, 19:33 PM
#60
avatar of Katitof

Posts: 17914 | Subs: 8



Ok, would 2 lmg43 for long range damage be too powerful?

Do 240mp obersoldaten sound fair?
2 users are browsing this thread: 2 guests

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

395 users are online: 1 member and 394 guests
aerafield
0 post in the last 24h
12 posts in the last week
24 posts in the last month
Registered members: 49889
Welcome our newest member, eggtrimming
Most online: 2043 users on 29 Oct 2023, 01:04 AM