Valentine is still shit
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Posts: 14
I just want them to change the bugs that valentine still shows to be 12 pop as it costs actually 7 pop.
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2 Valentines can take out a p4 with ease now
So can 2 AECs, hardly a reason to get valentine though.
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Posts: 203
2 Valentines can take out a p4 with ease now
2 Valentines cost more than one p4.
The thing is, Valentine come at a time where i only 1 min. away from a centaur or a cromwell.
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Posts: 290
Not much to say, very unimpressed with the Valentine. Comes too late to help counter LVs, main gun damage is 120 and not 160 why? Since the AEC is strictly AT purposed the Valentine could be made a AI/AT hybrid. Currently the only good thing about the Valentine is the sight range, which is... not that good for 80F.
Think you have never felt the pain of waiting for cp5 to get your counter out...
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Posts: 34
I think this unit's speed, high rate of fire and effectiveness to both infantry/armor, and ability to tank snare attempts, makes it one of the most unique and high performing units in the game.
Albeit a bit RNG depedent, two of these things absolutely obliterates infantry in the right situation.
While it's anti-tank performance is not that great when operating solo, it has very good synergy with any dedicated AT units, especially AT guns. It can provide vision, block pathing, and can easily flank rear armor due to how fast it is.
Valentine spam is arguably a very viable meta.
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Might be worth in team games where you can focus on Sexton synergy? I'd never bother with them in 1v1 though
The ability is bugged at the moment
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