Wer Fragmentation bombs
Posts: 773
You don't have anytime at all to move your AT guns before the bombs hit and wipe them
Posts: 13496 | Subs: 1
They fall far too fast!
You don't have anytime at all to move your AT guns before the bombs hit and wipe them
Now test the IL-2 bombing run.
Posts: 773
Posts: 450
The problem usually revolves around each bombing run being dropped closer to the edges of the map
Posts: 3423 | Subs: 1
Fragmentation bombs land about second faster.
The problem usually revolves around each bombing run being dropped closer to the edges of the map
Which IL-2 run? The AT strafe on tank hunter is much more similar to frag bombs, and I *believe* their arrival time is the same.
Posts: 450
Posts: 2272 | Subs: 1
can i have hawker typhoons then?
Posts: 3053
you can have fragmentation bombs, no problem.
can i have hawker typhoons then?
Lol you’d take typhoons over AT Stuka loiter?
Posts: 17914 | Subs: 8
you can have fragmentation bombs, no problem.
can i have hawker typhoons then?
You'll probably get a 3 for 2 bargain in exchange for AT Stuka loiter.
Posts: 223
Even then if you want to really wipe squads the Gren rifle nade still exists and require no commander.
Posts: 4183 | Subs: 4
Posts: 5279
Vet 3 rangers with thompsons > Anything else.
Found out why on the official forums: on top of the Thompsons great profile rangers actually have a damage reduction modifier so even a direct grenade won't drop a model. Knock %10 off ever bullet too and you have a very strong squad...
Posts: 1979
180 muni for a chance of wiping a squad isn't cheap. I use it primarily to punish blobbing team weapons or Rifles.
Even then if you want to really wipe squads the Gren rifle nade still exists and require no commander.
200 muni IL-2 runs should wipe squads aswell... but its alot slower in comparison and only really useful vs static or slow targets
Posts: 2272 | Subs: 1
You'll probably get a 3 for 2 bargain in exchange for AT Stuka loiter.
then i take the croc, land mattress and hawkers for fragmentaion bombs and stuka loiter
Posts: 3602 | Subs: 1
then i take the croc, land mattress and hawkers for fragmentaion bombs and stuka loiter
Then why don't you simply play UKF?
Posts: 17914 | Subs: 8
Found out why on the official forums: on top of the Thompsons great profile rangers actually have a damage reduction modifier so even a direct grenade won't drop a model. Knock %10 off ever bullet too and you have a very strong squad...
Yeah, now that 400mp cost actually makes sense in contrast to thompson paras and shocks.
then i take the croc, land mattress and hawkers for fragmentaion bombs and stuka loiter
You'll get 3 typhoons for 2 stukas
Posts: 144
200 muni IL-2 runs should wipe squads aswell... but its alot slower in comparison and only really useful vs static or slow targets
And tanks. There is a fair chance to remove a slightly damaged heavy with an Il-2 strike. Fragmentation bombing is only effective vs. soft targets, and those are far more manouverable and suffer less from pathfinding issues than tanks.
Posts: 2272 | Subs: 1
Then why don't you simply play UKF?
i do, a lot
it's funny building 0MP trenches with vet vickers, camo commandos gammon bomb on Points, and of cpourse, land mattressing around
Posts: 149
i do, a lot
it's funny building 0MP trenches with vet vickers, camo commandos gammon bomb on Points, and of cpourse, land mattressing around
I thought trenches cost mp.
Posts: 5279
I thought trenches cost mp.
They did when you could build them in enemy territory but an already capable starting unit that can build garrisons in enemy territory from the word go is bad design
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