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Panther, why does it have heavy crush?

5 Oct 2018, 12:13 PM
#21
avatar of Angrade (Ægion)
Senior Modmaker Badge

Posts: 766 | Subs: 2


I don't know why the Brummbär has it.


It helps with its pathing. It is quite expensive and only fires in one direction. Unlike tank destroyers, its targets, infantry, can be not as accessible to medium crush. Tanks have turrets so it matters little on how they approach their target in order to allow their gun to fire. In a lot of maps, the Brummbär would have trouble moving around in seeing how it has poor accelerations and rotation. Additionally the Brummbär is not the most accessible thing when comes to teching.
5 Oct 2018, 12:14 PM
#22
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post5 Oct 2018, 12:00 PMLago


I think you're thinking of CoH 1 here.
possibly. Tank traps are not used to stop tank most of time but as cover and very really I have to deal with them in game.

On an another note and since tank traps are in scope there should be some to changes about them like:
cover to yellow (used as trap not cover)
able to be dismantled by certain units (assault engineers?)
normalize stats (hp, armor, build time size there differences if remember correctly)
some ballistic weapon damage resistance so that tank can not shoot them so easy
5 Oct 2018, 12:16 PM
#23
avatar of sherlock
Patrion 14

Posts: 550 | Subs: 1

jump backJump back to quoted post5 Oct 2018, 11:52 AMVipper

Maybe its dozer then?


No, the thing that determines whether something can be crushed or not is the crush flag the vehicle has and the "impass" values of the structure. The dozer has heavy crush. (all information assumes that there is nothing weird going on in the cheat mod and that I looked up the correct unit and structure in the game files)



Back on topic: I also looked at the game files for the panther. While there was no answer as to why it should have heavy crush, it is interesting that it is actually not flagged as a heavy_tank but a heavy_vehicle and a medium_tank, just like the dozer or all other medium tanks for that matter. So it doesn't seem to be following the logic that the game classes it as a heavy_tank and that's why it has crush.

That's all I can and am willing to contribute to the question as it seems to devolve into a balance discussion. :)
5 Oct 2018, 13:27 PM
#24
avatar of ElSlayer

Posts: 1605 | Subs: 1

I'd give heavy crush to all mediums just to improve pathing. I really suck at preventing stupid behavior of my vehicles.
5 Oct 2018, 13:31 PM
#25
avatar of The amazing Chandler

Posts: 1355

jump backJump back to quoted post5 Oct 2018, 11:26 AMVipper

Ro.Eng can do a similar thing and Churchill(?) as doctrinal units go.


Oh yeah,i forgot the Churchill. But isn't it (or should be) a heavy tank?
5 Oct 2018, 13:31 PM
#26
avatar of LeOverlord

Posts: 310



The Sherman weights up to 38 Tons (depending on the model), the T34/85 up to 35 tons, the Comet 33 tons.
So this small difference makes the difference if you get heavy crush or not? I dont think so.
Besides, the Brummbär weights 28 tons !?!?!?



No man, its has not heavy crush.

Look at this video from 12:20 till 12:50. You cant do what the Pershing did at 12:40 with a M10.





I confused it with M10's ability to run over infantry. My bad
5 Oct 2018, 13:33 PM
#27
avatar of Vipper

Posts: 13496 | Subs: 1



I confused it with M10's ability to run over infantry. My bad

That is another ability called "crush humans".
5 Oct 2018, 13:59 PM
#28
avatar of Vipper

Posts: 13496 | Subs: 1


Oh yeah,i forgot the Churchill. But isn't it (or should be) a heavy tank?

It is a heavy tank although "Infantry support tank" is better description.

The classification of tank according to weight changes thru time, the PzIV to A-D was probably considered "heavy" in the beginning of the war.

Being able to clear obstacles offers allot of utility and if in your opinion this creates a "balance" advantage I would be more worried of being available for free with low cool-down to Ro.E and Assault engineer (can also be achieve with demos from a number of unit for a cost) from the start of game than in late game tanks.

I actually use Ro.E allot to clear the line of sight for mg in buildings without the added danger of damaging the structure in processes as when trying to get the same effect using a tank.
5 Oct 2018, 14:16 PM
#29
avatar of Esxile

Posts: 3602 | Subs: 1

I'd give heavy crush to all mediums just to improve pathing. I really suck at preventing stupid behavior of my vehicles.


Hell no!
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01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
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Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
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