You claimed sight and weapon block a stun, which is not a stun by literally any definition.
Because there needs to exist a reason to pick it over Jackson.
And I have brought up the fact that all vehicle based stuns were removed from the game or changed into soft CC, where you are free to bail your vehicle if you wish, which is the exact cast with this one.
And for that I'm going to try a different approach this time.
"You claimed sight and weapon block a stun, which is not a stun by literally any definition."
It's similar enough that the argument will stand on its own anyway, Yes I messed that up but the point of my argument is that it only needs one, not both, putting more stuns into the game is unnecessary, But I should've clarified so that's my fault.
"Because there needs to exist a reason to pick it over Jackson."
I agree with the sentiment, but giving it stun is not the way to go, I'd rather just keep the HE and remove the sight block and vehicle disable.
"And I have brought up the fact that all vehicle based stuns were removed from the game or changed into soft CC, where you are free to bail your vehicle if you wish, which is the exact cast with this one."
While I understand your point overall, in theory, I'd agree. but in practice that's usually just not the case, if someone hits you with a stun they can just simply push up and fuck your face without you able to do little about it, (barring outside interference like AT guns, but they cannot be there at all times.)
Additionally, in a two on two tank engagement having the ability to make a tank useless for a duration of the fight can make you win without much skill involved. I could drone and drone on about it, but i think i've explained why i dislike stun-like mechanics in the game.
"And for that I'm going to try a different approach this time."
Thank you.