OP was starting this comparing.
And puma is a t3 unit when iam play as OKW.
M3a3 clown car is t3 unit when I play Soviet pls buff
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OP was starting this comparing.
And puma is a t3 unit when iam play as OKW.
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Posts: 5279
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OP was starting this comparing.
And puma is a t3 unit when iam play as OKW.
Posts: 1930
thw major point is that he uses his own max range by himself. none of units can do like that w/ penalties.
ps. tbh puma's low penetration doesnt be a problem much. BECAUSE he fight agaisnt low armored allies tank (except the heavy tank)
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Even after lurking in tread, cant really understand, why Puma is compared to God-Almighty-M36?
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the m36 USED TO have 480 hp, meaning that it was a 3hk similar to the puma.
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no longer. The only things it has in common is that they both have all the tools needed to survive being a 3hk while 1 is not, and hits harder, and further away, and self heals, and gets further damage/pen shells with vet.
The only remaining similarities are that they are mobile units designed to fight tanks.
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the current m36 is non contiguous at all. Tank destroyers should have some type of crippling disadvantage to justify its range and hitting power.
Stug, su85, and jpz4 are casemate AFV. The Firefly have to deal with slow turret, slow reload(low dps), and slow chassis.
The current m36 have no such exploitable weakness. Its used to be fragile but no longer.
Instead of boosting the m36's hp, it should have been given smoke, along with a buff to its size, speed and maybe speed. The puma is a good example of how to make a 3 hk afv survivable and the jackson should have been buffed using the puma as a guideline. That hp buff was just about the worst way to buff the m36.
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You can't simply swap the M10 for the M36 as it doesn't have the firepower needed to fight heavy tanks and USF's other nondoc tank is the 75mm Sherman.
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Stats can be buffed you know. The CoH1 USF did fine with M10s and without an OP TD while having the same lineup of vehicles. Except in CoH1 the USF actually had to make an effort to overrun German heavy armor instead of just kiting it at max range.
Though I would rather see the M10 being an Su-76 type of light TD.
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Stats can be buffed you know. The CoH1 USF did fine with M10s and without an OP TD while having the same lineup of vehicles. Except in CoH1 the USF actually had to make an effort to overrun German heavy armor instead of just kiting it at max range.
Though I would rather see the M10 being an Su-76 type of light TD.
But we digress.
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You can't simply swap the M10 for the M36 as it doesn't have the firepower needed to fight heavy tanks and USF's other nondoc tank is the 75mm Sherman.
So long as USF has only one anti-tank vehicle that vehicle has to be able to deal with every other vehicle in the game. Otherwise the vehicle it can't counter counters USF's entire armour pool.
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I think we're in agreement here. You can't take a glass cannon, remove the glass and call it a day. Imo if they wanted a non doc brawler (as they made) they should have swapped the m10 so there was a unique TD option instead of the very best and a doctrinal downgrade (right now its like having non doc t34-85s and doctrinal 76s...)
You can't simply swap the M10 for the M36 as it doesn't have the firepower needed to fight heavy tanks and USF's other nondoc tank is the 75mm Sherman.
So long as USF has only one anti-tank vehicle that vehicle has to be able to deal with every other vehicle in the game. Otherwise the vehicle it can't counter counters USF's entire armour pool.
Posts: 3260
The 75mm Sherman could have been given a buff to 800 hp to suit the USF's need for brawler. It would encourage player to use both unit instead of the current situation where it's just jackson.
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