The MG42 needs to be looked, the allies mg's are dog shit.
![avatar of Dangerous-Cloth](/images/avatars/panther.png?updated=1395697091)
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![avatar of Butcher](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 1217
Maxim cancer is meta. And it's breaking the game. Good luck wiping 6 men weapon crews.
![avatar of FelixTHM](/images/no_av.png)
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We've all seen this post before - it'll basically never stop coming back.
I'm willing to bet that even when all 5 factions have exactly the same units with exactly the same stats, there'll still be people complaining. We could be playing Soviet mirror matches and this dragonul dude would still find something to whine about.
"My conscripts are underpowered, your conscripts are overperforming, it's obviously imbalanced!"
![avatar of zarok47](/uploads/avatar/7559.jpg?updated=1629549695)
Posts: 587
Not a fan of that sort of balance.
![avatar of SkysTheLimit](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 3423 | Subs: 1
Are we playing the same game?
Maxim cancer is meta. And it's breaking the game.
I gotta ask you the same question. Are you like 10 patches behind? Get a 222 or a luchs, bye bye maxim spam.
![avatar of blvckdream](/uploads/avatar/21827.jpg?updated=1545085779)
Posts: 2458 | Subs: 1
I gotta ask you the same question. Are you like 10 patches behind? Get a 222 or a luchs, bye bye maxim spam.
Neither is particularly effective vs Cons and Soviet T2. Zis and Conscript AT nades say hi.
![avatar of zarok47](/uploads/avatar/7559.jpg?updated=1629549695)
Posts: 587
Neither is particularly effective vs Cons and Soviet T2. Zis and Conscript AT nades say hi.
Or guards. There is nothing they can't do.
![avatar of SkysTheLimit](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 3423 | Subs: 1
Neither is particularly effective vs Cons and Soviet T2. Zis and Conscript AT nades say hi.
Do grens and volks not have snares? If their "spamming" maxims they will not have too many cons. Would love to see a replay of a recent maxim spam used against you
![avatar of zarok47](/uploads/avatar/7559.jpg?updated=1629549695)
Posts: 587
Do grens and volks not have snares? If their "spamming" maxims they will not have too many cons. Would love to see a replay of a recent maxim spam used against you
Got one better:
![avatar of some one](/images/no_av.png)
Posts: 935
damage
All others r ok
![avatar of zarok47](/uploads/avatar/7559.jpg?updated=1629549695)
Posts: 587
Maxim need to be looked ot at least give it some
damage
All others r ok
No.
![avatar of SkysTheLimit](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 3423 | Subs: 1
Got one better:
Don't even get why you used that many maxims. Feels like you could've won just fine with a few less mgs and a few more cons...
![avatar of thedarkarmadillo](/images/avatars/uberkubel.png?updated=1414778283)
Posts: 5279
![avatar of SkysTheLimit](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 3423 | Subs: 1
Any unit that has to be used in groups is not good.
This
![avatar of LoopDloop](/images/avatars/m20.png?updated=1414778115)
Posts: 3053
I wouldnt mess too much with machine guns, they are pretty much balanced compared to other things, probably would look at something else. On the other hand tho, maxim vet 1 ability has little utility in my opinion and should be replaced with something more useful, like armor piercing rounds.
+1
Offtopic a little, but one thing I do think needs looking at is how easily the incendiary rounds kill WASP UCs because the WASP is supposed to counter the 42, not the other way around. Yes you can just run away if the mg doesn't fire for more than a second and a half (since you know he is putting AP rounds) but if youdon't immediately do so the UC is lost since it dies in like 1.3 bursts. It might just be an issue with the WASP though. Maybe extend the range on the WASP a little or give it more health.
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Posts: 7
![avatar of Array](/images/avatars/tiger_ace.png?updated=1440837258)
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Posts: 609
OSt is build around crutch MG42 because of glass-cannon gren. My solution: Switch MG42 to OKW (but reduce supression to MG34 level and change price to MG34-level, but give slight increase too damage), give OST MG34 with old MG42 stats/price except nerf supression but therefore give Gren timed supression ability at Vet1 (like Obers but without limit to 1 targeted squad, Medikits only for Pioneers). This would also have the bonus of faction uniqueness + historical accuracy (Ending ahistorical nuisances like late game German army(OKW) using the older MG34, the MG34 being cheaper than the mass-produced/more economical MG42 )
this is very complicated and if grens only got suppression at vet 1soviet and us would probably destroy OST in the first 3 minutes
![avatar of Esxile](/images/avatars/assault_engineer.png?updated=1414778142)
Posts: 3602 | Subs: 1
![avatar of Array](/images/avatars/tiger_ace.png?updated=1440837258)
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Posts: 609
![avatar of ShadowLinkX37](/uploads/avatar/21439.jpg?updated=1478928830)
![Director of Moderation Badge](/images/badges/badge_DIRECTOR_OF_MODERATION.png)
Posts: 4183 | Subs: 4
OSt is build around crutch MG42 because of glass-cannon gren. My solution: Switch MG42 to OKW (but reduce supression to MG34 level and change price to MG34-level, but give slight increase too damage), give OST MG34 with old MG42 stats/price except nerf supression but therefore give Gren timed supression ability at Vet1 (like Obers but without limit to 1 targeted squad, Medikits only for Pioneers). This would also have the bonus of faction uniqueness + historical accuracy (Ending ahistorical nuisances like late game German army(OKW) using the older MG34, the MG34 being cheaper than the mass-produced/more economical MG42 )
This basically says, make the MG42 an MG34 except with vickers damage. Just so many issues with this. Ostheer doesn't need damage, they need suppression.
And then make the MG34 with MG42 stats but lower the suppression.....
Then, give gren suppression abilities which would reinforce gren spam.......
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