Odd damage output
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Here we can see 5 guard models attacking an ostheer sniper. Sniper has somewhere inbetween 2/3 and 3/4 HP.
Guard PTRS deals 27 damage to infantry and guard mosin deals 16.
Sniper was in green cover negating 50% of all damage.
1st guard missed, as no change in sniper HP was witnessed.
assuming next 4 guards all hit simultainiously, they'd deal 27 + 16 = 43 damage. Sniper has total of 82 HP and 2/3 of that is ~54 HP. So what went wrong here?
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10 range ?
That ignores accuracy penalty, not green cover damage modifier.
Only fitting explanation I can see is the PTRS dmg modifier got lost somewhere on the way, otherwise it does not make much sense as I don't think snipers have any positive damage modifier from ballistic weapons(as PTRS is ballistic and not small arms despite not really having any projectile).
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That ignores accuracy penalty, not green cover damage modifier.
Point blank ignoring cover means the weapon uses the default cover table entry, ie. both accuracy and damage modifiers are ignored.
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Tested out quickly with a bunch of stuff, something is wonky about cover in that particular spot on the map, it doesn't function at all when you place any squads in those exact same positions, so that sniper is effectively standing in red cover against those guards and just got hit by two ptrs hits.
Well at least its map dependant.
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Point blank ignoring cover means the weapon uses the default cover table entry, ie. both accuracy and damage modifiers are ignored.
Hmm, I though it was just accuracy.
Garrison cover is excluded from that?
I know there was something special about it.
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https://www.coh2.org/topic/69639/how-green-and-red-cover-interact
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