Login

russian armor

AE's King Tiger Adventure Analysed by Someone With Eyes

26 Mar 2018, 11:47 AM
#41
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post26 Mar 2018, 11:45 AMLago


30 to 40% more powerful than what? One medium? Two mediums?

30-40% of units of the same cost. In this case 2 mediums. That has to do with "Opportunity Cost".
26 Mar 2018, 16:14 PM
#42
avatar of Lago

Posts: 3260

That doesn't make much sense. Opportunity cost works both ways.
26 Mar 2018, 16:24 PM
#43
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post26 Mar 2018, 16:14 PMLago
That doesn't make much sense. Opportunity cost works both ways.

What it means is that since one can buy 1+1 mediums tanks earlier than 1 heavy tank one can make out more on his investment before the heavy tank appears.

If 1+1 medium=1 heavy of the same cost there would be no reason to wait in order to accumulated the resources needed.

Read the article provided for more info.
26 Mar 2018, 17:03 PM
#44
avatar of Lago

Posts: 3260

I see what you mean.

It's a decent argument in favour of a KT outperforming two P4s being fair. Not sure about the other heavies though: they're call ins and therefore act as an alternative to teching.
26 Mar 2018, 22:22 PM
#45
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Note: the article is from 04/2015 (a bit less than 1 year after WFA) and is probably talking about the original design on call ins and heavy tanks during the release of CoH2.

09/2013 (game was released on 06/2013)


Heavy Tanks
One major issue we sought to resolve was the viability of heavier tanks within the mid-late game. Their cost and performance was refactored to better take into consideration their effectiveness at the later stage of a match. Additionally, heavier tanks should be more viable in smaller matches.


IS2/Tiger were a joke in that meta (bad bad bad)
, so it made sense. But too many things have been done and changed, and new paradigmas are been established as the game evolves.

Reminder that there are factors outside of the stats provided by the game. Something which isn't mentioned is micro opportunity/cost.
Remember the times of double/triple IS2/Tigers with Pio/CE only ? Why wouldn't you use 4/5 medium tanks instead of 2 heavier tanks? Cause the later is easier to use and control.

The value of the more expensive unit does not have to be restricted to the distribution of its combat characteristics. In this example, there is also a cost associated with microing multiple units over just one.


Also:

The design considerations amongst opportunity cost, power concentration, and relative balance all play off of one another.


That's the point of heavies. If any of the 3 heavies or super mediums ever needs a set of buffs, i'll rather it be through changes that don't necessarily alters their raw performance. Say passive aura buffs for infantry or changes to repair speed. (ALTHOUGH i don't think they need those kind of buffs ATM).

PD: while minimum, heavy tanks (including KT) are call ins which let's you bypass build time.

PD2: wild idea. What if heavy tanks hulls MG range were reduced to 25-20 but they could now suppress like Ostwind/KT vet1 ability (IIRC).
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
aerafield: @LimaOscarMike I would say nowadays is a decent time to try CoH3. If you loved CoH2 however, there is a solid chance you're gonna dislike CoH3
Yesterday, 17:04 PM
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM

Livestreams

Russian Federation 262
Germany 1

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

361 users are online: 361 guests
0 post in the last 24h
6 posts in the last week
37 posts in the last month
Registered members: 53877
Welcome our newest member, Splding67
Most online: 2043 users on 29 Oct 2023, 01:04 AM