ehm
penals are 6 man squads so its 5 rifles with ptrs and riflemen are 5 so with bazooka that 4 rifles lol
you get 2 ptrs with the ptrs upgrade
Pretty sure thats basic knowledge.
Posts: 1044 | Subs: 1
ehm
penals are 6 man squads so its 5 rifles with ptrs and riflemen are 5 so with bazooka that 4 rifles lol
Posts: 2243
You do realize guard PTRS does not hamper their AI(as already mentioned in this very thread) and guards are much, MUCH more expensive elite doctrinal infantry?
What is your point?
Do you put up P4s against IS-2 to prove P4s are weak too?
Posts: 17914 | Subs: 8
Nice that you speak the cost...this 6 volks squad cost more than 4 guards. If you could calc...
And for a AT unit like the ptrs guards...which melt down an AI unit...strange. it is like jackson would have better ai than sturmpanzer.
And yes...the 4nguards won easily.
While they could fight a KT alone too...
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Guards are NOT an AT unit.
Guards are full AI unit with AT capabilities as ALL of their weapons are good vs infantry.
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Right...they have one of the best at Performance....while one of the best ai Performance. They shred german squads while shredd kingtigers.
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Ok, now you are snorting warp dust.
Guards are not equipped with dual shrecks.
Posts: 17914 | Subs: 8
In which case is it relevant with what weaponn they deal heavy dmg vs Tanks?
I managed to get a +7 streak with sov yesterday in a area where i constantly lose with okw.
Why? Did i get through a magical explosion more skill when i pick sov? Or is this faction more better for my playstile?
It is totally easy with sov. It is nearly boring to play them because all units are so strong that it doesnt mater when u make failures. It doesnt count. Make a fail move with okw...and you will punished hard for that.
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Quite so, because PTRS does not deal heavy damage to tanks.
Its blatant lie to say otherwise.
Its reliable, steady DPS, but you need to be on drugs to state its "heavy" damage.
They deal very good dmg vs armor and infantery. Mostly better than dedicatet at infantery or ai infantery. Aweful.
Good for you, report back when you'll leave placement matches.
Go read up what placement games are.
Alright then, what's your playercard in this case?
I want to see your 20-0 streak into top 30.
Its so easy after all you must be there already.
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Posts: 13496 | Subs: 1
Guards are NOT an AT unit.
Guards are full AI unit with AT capabilities as ALL of their weapons are good vs infantry.
Posts: 2243
Posts: 17914 | Subs: 8
Can you pls elaborate on these new theory about Guards a bit more.
Penal are an AI. If they upgrade with PTRS they become an AT unit.
Guards that have better AT weapon than Penals are "NOT" an AT unit because?
Posts: 13496 | Subs: 1
Alright, since you struggle to understand that:
AT infantry units give up AI for AT capability.
Guards do not.
They can still engage tanks, but their weapon upgrades and their vet ability is most certainly not suited to fight tanks, it does help, but its not primary reason.
You want guards as powerful AI unit as well as light armor deterrent, not as a primary way to deal with tanks, they will support ATGs and TDs with button, but that's it, if you are actually capable to get enough of them to effectively counter tanks, you might want to cut down on 4v4.
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The PTRS is the Molotov of AT. it will kill, if the enemy is actually hellen keller and sits there while you do DOT to them. It denies the area to armour but lacks the burst potential of other AT all of whom can hip fire laser guided rockets if they get in range for a fraction of a second.
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