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This right here is everything wrong with Ostheer, and everything that's been wrong with Ostheer since forever.
Instantly lose the first model at the start of any engagement, lose viable damage after losing a single model, have only worthless <1.0 received accuracy to compensate for lack of a fifth model, and can't recrew anything, ever, unless at full models and full health (the latter because the moment you recrew something at low health and get shot a single time, you've just lost the original unit that was left with a barely living single model).
There is no situation where the four-model squads are an advantage. They are a disadvantage in every imaginable way, from combat with other infantry, to indirect fire casualties, to chasing tanks, and of course, to recrewing and other such utilitarian activities.
All the while, Allied factions have UNWIPEABLE infantry because the damage sharing between five models is so insane that they consistently lose 3/4 health while STILL retaining all five models, then retreat and don't even lose a single model on the run.
To this day, it boggles the mind how three factions could've been added to the game, two with inherently superior five-man baseline squads and another with strictly better four-man squads (which can be turned into five-man squads, because why not pour salt on that wound?) that win against Ostheer squads even out of cover and thus without their damage bonuses, while Ostheer was allowed to remain in this sorry state.
And as if all that isn't enough, the UI indicators also show incorrect info and completely screw you over (in the screenshot, I lost a three-man Pioneer squad upgraded with Flammenwerfer because the HMG on the ground showed that it'd take two to recrew).
What an utter farce...