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Relic leaves Dawn of War 3 behind

8 Feb 2018, 20:37 PM
#21
avatar of BartonPL

Posts: 2807 | Subs: 6

when was it released? like year ago? and it's already dead, thank god, now Lelic must put some other 1st place reward in their tourneys :snfBarton:
8 Feb 2018, 20:38 PM
#22
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

LOL


SturmtigerCobra was right all the time.



That's not an unfair question. It's a bit trickier to answer but that's okay. The root of the disconnect that we've focused on is iteration without player feedback. One of the biggest risks in making games is that you don’t fully see how a title will really play and feel until you’ve hit a point where it’s difficult to switch gears. From where we're sitting, bringing that early and ongoing player validation into our process is a big priority so well-intentioned decisions don't go long without feedback.


https://community.dawnofwar.com/discussion/15995/well-relic-q-a/p5





Before this conversation gets away from us, we don't think anything was wrong with the players. Sure, they're tough on us but they like what they like and that's okay. Our challenge was complicated because DOW players are different than DOW2 players who are different than DOW3 players - each has different priorities, wants and needs.


https://community.dawnofwar.com/discussion/15995/well-relic-q-a/p6







We were going to follow a similar model to our past releases but I can't get into the details.

Retention and sentiment were the two biggest measures we were watching most closely.


https://community.dawnofwar.com/discussion/15995/well-relic-q-a/p6

8 Feb 2018, 21:07 PM
#23
avatar of Eupolemos
Donator 33

Posts: 368

It seems to me that New Relic is willing to - or perhaps feel they downright need to - radically pursue broader customer appeal, rather than improve on what already works.

I just don't think that's going to happen.

Either make tight games or go work for EA. If there was a golden market to be found, it'd be found already. You need to grow it yourself.

If you make a good game with plenty of replayability like vCoH, I'll buy skins by the unit, not just skin-packs.

But if you first lie to me and then make a deliberately consumer hostile game; pay2win and slow progress -> purchase, combined with "flavour of the month commanders", you reap what you sow: passionately honest former customers, warning potential customers not to get involved with you in games like DoW3 on every known platform.

And I feel this is what plenty of gamers are crying out for these days: smaller, tighter projects for a known market, rather than big projects going for several different markets.

Maybe set yourself up as a company that goes for the smaller, economically predictable projects that can grow, rather than big hit-or-miss anxiety-ridden projects.
8 Feb 2018, 21:07 PM
#24
avatar of aerafield

Posts: 3046 | Subs: 3

when was it released? like year ago? and it's already dead, thank god, now Lelic must put some other 1st place reward in their tourneys :snfBarton:


I have heard the 1st price of upcoming Relic tourneys will be 100k supply coins for each player, instead of 50k + DoW3 like before :romeoHype:

Probably some Relic T-Shirts as well if we are lucky B-)

And yeh, DoW3 was released April 27th 2017 I think, so not even a year
8 Feb 2018, 21:09 PM
#25
avatar of Gdot

Posts: 1166 | Subs: 1

Sounds like a good move. Why bother spending time and resources into a game that clearly never got off on the right foot. If you aren't successful during launch, its difficult to reverse a downward trend in playerbase. Now they can consolidate their time and effort into projects that have a higher chance of success.


Sure there will be people upset and rightfully so, but games are a business. If studios aren't making money then what's the point. Cut their losses, learn from their mistakes and move on.
8 Feb 2018, 21:20 PM
#26
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

It seems to me that New Relic is willing to - or perhaps feel they downright need to - radically pursue broader customer appeal, rather than improve on what already works.


They failed at that though because they didnt even ask the customer what they wanted LOL

jump backJump back to quoted post8 Feb 2018, 21:09 PMGdot
Sounds like a good move. Why bother spending time and resources into a game that clearly never got off on the right foot. If you aren't successful during launch, its difficult to reverse a downward trend in playerbase. Now they can consolidate their time and effort into projects that have a higher chance of success.


Sure there will be people upset and rightfully so, but games are a business. If studios aren't making money then what's the point. Cut their losses, learn from their mistakes and move on.


So they should have abandoned CoH2 as well?
8 Feb 2018, 21:53 PM
#27
avatar of BartonPL

Posts: 2807 | Subs: 6

\
So they should have abandoned CoH2 as well?


nah, CoH2 even with a bad start come out of it somehow, due to ppl talking about it and it's... bad campaign design and after all they had support from us, the community and like after the year we had continuation of biggest CoH series tournies, so i guess we're the one who saved CoH2 :snfBarton:
8 Feb 2018, 22:46 PM
#28
avatar of Gdot

Posts: 1166 | Subs: 1



They failed at that though because they didnt even ask the customer what they wanted LOL



So they should have abandoned CoH2 as well?


I don't think you're comparing apples to apples. Just looking at some simple data, COH2 has 3.7 million copies sold as of 2015 and was released in 2013. DoW has 500k sold and came out in 2017. Just a guess without seeing any financials but I would think COH2 has been somewhat successful, especially against DoW3.
8 Feb 2018, 23:03 PM
#29
avatar of dukejason

Posts: 72

I will continue to provide tech support to anyone that may need it on official forum and will continue to host tournaments via battlefy for dow3.Relic entertainment is one of the most generous companies i have ever dealt with in the industry,and i know they will sponsor many more tournaments to come.
8 Feb 2018, 23:11 PM
#30
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

jump backJump back to quoted post8 Feb 2018, 22:46 PMGdot


I don't think you're comparing apples to apples. Just looking at some simple data, COH2 has 3.7 million copies sold as of 2015 and was released in 2013. DoW has 500k sold and came out in 2017. Just a guess without seeing any financials but I would think COH2 has been somewhat successful, especially against DoW3.


You're not comparing apples with apples when CoH2 has 3,866,020 over 4 Years and 7 Months https://steamspy.com/app/231430 vs DoW3 572,376 over 9 months https://steamspy.com/app/285190

It's too bad you cant compare like for like on that site but its possible that the game may have reached the same number of sales had they actually supported the game.
8 Feb 2018, 23:14 PM
#31
avatar of BartonPL

Posts: 2807 | Subs: 6

compare sales in the same time period, 9 months, then talk
8 Feb 2018, 23:17 PM
#32
avatar of TheGentlemenTroll

Posts: 1044 | Subs: 1

jump backJump back to quoted post8 Feb 2018, 21:09 PMGdot
Sounds like a good move. Why bother spending time and resources into a game that clearly never got off on the right foot. If you aren't successful during launch, its difficult to reverse a downward trend in playerbase. Now they can consolidate their time and effort into projects that have a higher chance of success.


Sure there will be people upset and rightfully so, but games are a business. If studios aren't making money then what's the point. Cut their losses, learn from their mistakes and move on.


I mean its not impossible to stop a downward trend but the very core of DOW3 is flawed and basically had little to no potential for a comeback. Games that did have a comeback (Rainbow Six Siege and the recent Division to an extent) while having design flaws and other issues the core gameplay had elements of fun that allowed the game to make a comeback. DOW3 had none of these.
8 Feb 2018, 23:27 PM
#33
avatar of Gdot

Posts: 1166 | Subs: 1



You're not comparing apples with apples when CoH2 has 3,866,020 over 4 Years and 7 Months https://steamspy.com/app/231430 vs DoW3 572,376 over 9 months https://steamspy.com/app/285190

It's too bad you cant compare like for like on that site but its possible that the game may have reached the same number of sales had they actually supported the game.


That would be a good feature. The point I was making was that from 2013-2015 it had 3.7 million, where after a year DoW was at 500k. Not sure what sort of support would have magically turned it around. I think people simply didn't enjoy the game, it happens. I'm sure it was really hard for Relic to pull the plug, besides profit and losses, the emotional investment is often the hardest to close.
8 Feb 2018, 23:40 PM
#34
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

It seems to me that New Relic is willing to - or perhaps feel they downright need to - radically pursue broader customer appeal, rather than improve on what already works.

I just don't think that's going to happen.

People said the exact same thing after CoH2's horrible launch. I don't think it will change much.
8 Feb 2018, 23:54 PM
#35
avatar of DerKuhlmann

Posts: 469

I´ve played DoW 3 for like an half hour.
Should´ve returned but i´m a Lelic fan boy.
9 Feb 2018, 01:36 AM
#36
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

Thank you, Sega for the transparency.
Lessons learned? Stop hiring bad leaders, please!.

DoW3 Executive Producer (Stephen MacDonald);

Unfortunately, the DoW3 team reaps what they sow with the arrogant leadership that had no foresight (no visionary) and moral superiority that stink to high heaven (holier than thou attitude);

I'm not blaming the "little guys" which did fairly well.

http://www.eurogamer.net/articles/2018-02-08-relic-leaves-dawn-of-war-3-behind-as-it-moves-on-to-new-projects
The RTS / MOBA hybrid launched in April 2017 and struggled to find an audience, with long-standing Dawn of War fans put off by the game's art style and MOBA elements. Conversely, the game's MOBA elements failed to attract fans of the genre.

Quotes from former DoW3 Executive Producer (Stephen MacDonald);
https://twitter.com/iamstephenmac/status/859490696109191168
Crazy to see the reviews of Dawn of War 3 with complaints that it's now a Moba. You should play more first. And play more Mobas.
Eurogamer did you hear that? Captain Obvious thinks you guys are crazy. Okay, Stephen, show me your steam player profile?
https://twitter.com/iamstephenmac/status/745625775206891521
Look! It's me talking about dow3! That was a fun interview.


https://www.linkedin.com/in/iamstephenmac/?authType=name&authToken=Al7T&trk=prof-sb-browse_map-photo
Although Relic offered him excellent opportunities, the game Stephen was working on was based on war, and he didn’t feel it was a good fit for him and his family. Instead, he wanted to create high-quality games for kids and parents. “We want to be the Pixar of games,” he says. “Pixar makes movies that everyone can enjoy – they’re targeted at kids, but you don’t have to be a kid to enjoy the film. That’s what Heartsy is all about. It’s going to be targeting that audience, with that kind of appeal.”

“Right now my life is pretty crazy,” he adds. “I’m living out in the woods in Guysborough, prototyping a game that I know will hit millions of people.

FYI, Stephen hired his wife (Carrie MacDonald) as the Community Manager. A former fitness coach with no experience in the gaming industry.
https://www.linkedin.com/in/carrie-macdonald-7729bb126/

What a clown show "New Relic" has become. I'm sorry Relic, but if you guys want to survive, it's time to wake up.

To quote myself;
Dow3 backslash & Abandon ship
The dow3 backslash is a good example where fans feel they were ignored or belittle fan criticism since the first screenshots were released. Obvious the art style was not aligned with what they saw in the Dawn of War III – Announcement Trailer made by Axis Animation which was well received by fans.

http://www.axisanimation.com/

The dow3 executive producer (Stephen MacDonald, as seen in vid) + brand manager (Danielle Robinson, involved since 2014) abandons ship well before launch and are not even in the end credits;

From LinkedIn;
Spear-headed the development of the global strategy and franchise roadmap for Dawn of War, revitalized branding efforts and created overall marketing materials. Responsible for increasing brand awareness, analysing market and consumer trends and defining positioning and messaging to reassert AAA position after 5yr hiatus.

The two game directors involved abandons ship post-launch. Adam Bullied and Philippe Boulle.
From Relic website 2016;
https://web.archive.org/web/20160517010602/http://www.relic.com:80/#meet-team


After abruptly "leaving" Relic, Stephen MacDonald goes to make mobile game studio "Heartsy Studios" which also fail miserably. It took a year to find a replacement so DoW3 launch without the new production leader which are David Littman.
Spotlight on Heartsy Studios
https://www.novascotiabusiness.com/articles/spotlight-heartsy-studios
Although Relic offered him excellent opportunities, the game Stephen was working on was based on war, and he didn’t feel it was a good fit for him and his family. Instead, he wanted to create high-quality games for kids and parents. “We want to be the Pixar of games,” he says. “Pixar makes movies that everyone can enjoy – they’re targeted at kids, but you don’t have to be a kid to enjoy the film. That’s what Heartsy is all about. It’s going to be targeting that audience, with that kind of appeal.”

Linkedin;
The founder and CEO for Heartsy Studios. Heartsy was started to make the best kids games in the world with a focus on quality, fun (obviously) and heart! No murder simulators for us!


4.409 views on youtube.

4.409 (now 4.425) views are not millions, lol
“Right now my life is pretty crazy,” he adds. “I’m living out in the woods in Guysborough, prototyping a game that I know will hit millions of people.
9 Feb 2018, 04:34 AM
#37
avatar of oakdk
Patrion 14

Posts: 73

They could not do anything else, with so low playerbase, its the smart business decision. But the people who decided not to listen to they community, and the warnings, should be fired... Why even bother having an alpha test, if you dont care about feedback ?????
AOE4 must be a success for Relic, if not i think, i will be their last game!
9 Feb 2018, 06:03 AM
#38
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

It seems to me that New Relic is willing to - or perhaps feel they downright need to - radically pursue broader customer appeal, rather than improve on what already works.

IMHO, I think a big difference now is the "little guys" are no longer "Yes men" that blindly follow some arrogant leader that thinks he knows best. They want to become more like Amplitude with their games2gether model.

https://www.games2gether.com/
I get the impression, they have either Sega or MS (maybe both) on their side so they will be fine.
The glassdoor "review" was part of this as "open dev letter to Sega/MS". Yes, this is speculation, but it sorta makes sense now.
This change (ideally supported by Sega/MS) will backfire more on failing leadership which atm stand pretty humiliated (read defeated).
It's unfortunate some devs will lose their job because of this, but let's face it DoW3 was financially deadweight and not going to save Relic.
9 Feb 2018, 07:12 AM
#39
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

Not surprising at all. Relic is going through lots of changes in their Team atm towards AoE4 that needs to be a hit and probably will.

It is actually a shame that DoW3 became like this but it is what it is. Too bad they put so much in advertising it (PayTV ads in Germany or Busstops (LUL gamers don't go out right?), could have used some of the money to maybe make it a little better
9 Feb 2018, 10:54 AM
#40
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

Thanks Nigo.

!Your points about betas and players as part of our process have been a huge point of discussion in the studio. I can't get into much detail here but even before the launch of DOW, the AOE team has been working very differently to make user research, early play-testing, and community consultation a much bigger part of how we make games.r_benb


Source : https://community.dawnofwar.com/discussion/comment/85863#Comment_85863

![...] Most of the questions asked in the OP were answered specifically and in great detail back during the COH2 beta in these very forums. Marcus and I personally gathered and organized a group of top COH1 players and community contributors to provide feedback before the launch of COH2. Our private feedback forums are still there to see as a log of this interaction, and Relic can still access them.

Those of us that love the beauty of the core Company of Heroes design achievement saw time and time again how our feedback was ignored, how a flawed business model was prioritized over make-or-break gameplay issues. The COH2 commander system is a perfect example.

We've seen the incredible enthusiasm of these community members crushed as their interactions with Relic inevitably go south. We've seen Relic churn through "beta feedback groups" like chopped liver, opting to discard the current group if they don't like what they hear, only to be surprised that the next group has the exact same complaints.AmiPolizeiFunk


Source : https://www.coh2.org/topic/62130/relic-wanted-feedback-for-coh1-vs-coh2/post/619124

Yeah, Relic "missed" definitely something in CoH 2 development.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM

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